Nazgul
Revision as of 00:02, 18 June 2007 by 88.104.86.72 (talk) (it's what the ancient Egyptians called a "souvenir")
W Nazgul | |
---|---|
Difficulty | 17 |
Attacks |
Weapon 1d4 drain life, Breath 2d25 sleep |
Base level | 13 |
Base experience | 375 |
Speed | 12 |
Base AC | 0 |
Base MR | 25 |
Alignment | -17 (chaotic) |
Frequency (by normal means) | Very rare |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 0 |
Size | Medium |
Resistances | Cold, Sleep, Poison |
Resistances conveyed |
None |
Nazgul:
| |
Reference | monst.c#line2046 |
The Nazgul are monsters in NetHack. Their ability to breathe sleeping gas leaves some adventurers unprepared, allowing them to close and begin attacking mercilessly.
As one might expect from their source mythos, they are generated with cursed rings of invisibility[1], knives and long swords and become extinct after nine of them have been generated.
Many souvenir hunters #name the rings and attempt to ascend with a set of all nine.
References
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