Nalfeshnee
& nalfeshnee | |
---|---|
Difficulty | 15 |
Attacks |
Claw 1d4, claw 1d4, phys 2d4, spell-casting |
Base level | 11 |
Base experience | 327 |
Speed | 9 |
Base AC | -1 |
Base MR | 65 |
Alignment | -11 (chaotic) |
Frequency (by normal means) | Very rare,appears only in Gehennom |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Large |
Resistances | Fire, poison |
Resistances conveyed |
None
|
The nalfeshnee, &, is a demon in NetHack. They are one of the few ordinary demons capable of spell-casting and can be considered dangerous in this respect, as a sufficiently high-level one can summon nasties.
Pet nalfeshnee
Nalfeshnee cannot normally be tamed, however, with figurines they could be created tame, or an existing pet may polymorph into one.
Nalfeshnee pets are strong with up to 16 hit dice and a max of 128 hit points, but not as dangerous as they are as enemies.
They are spell casters, but the only spells they can cast as pets are cure self, haste self, and only if you can see invisiblity, invisibility.
They do not eat so tameness cannot be increased with food.
They will wear amulets, wear armor (not shirts, body armor, or cloaks), carry unicorn horns, quaff potions of gain level, but will not wield weapons.
They will open unlocked doors, but are stopped by locked doors and boulders, and, as they do not fly, all traps will affect them.
Encyclopaedia entry
Not only do these demons do physical damage with their claws
and bite, but they are capable of using magic as well.
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