Prison guard
Revision as of 19:29, 24 June 2015 by Cherokee Jack (talk | contribs) (Started page for prison guard)
@ prison guard | |
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Difficulty | 12 |
Attacks |
Weapon 4d4 physical, weapon 4d4 physical |
Base level | |
Base experience | |
Speed | 10 |
Base AC | 10 |
Base MR | 15 |
Alignment | -6 (chaotic) |
Frequency (by normal means) | 0 (Not randomly generated) |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | None |
Resistances conveyed |
None |
A prison guard:
|
The Prison guard is a non-unique but non-randomly-generated monster added in the Convict patch. Prison guards are generated only in the quest, as a challenge to the Convict seeking the Iron Ball of Liberation.
When a prison guard confronts the player, it will demand a bribe ("The prison guard demands ... to avoid re-arrest"). The expected bribe is the player's experience level * 500 zorkmids. If the bribe is paid, the guard will become peaceful (but still contemptuous: "Good. Now beat it, scum!") and leave the player alone.
References
Reference: Karl Garrison's Convict Patch