Spellbook of detect treasure
spellbook of + detect treasure | |
---|---|
Appearance | random |
Abundance | 2.03% |
Base price | 400 zm |
Weight | 50 |
Turns to read | 15 |
Ink to write | 20–39 |
Spell type | divination |
Level | 4 |
Power cost | 20 Pw |
Direction | non-directional |
Equivalent | potion of object detection |
Special for | rogue |
Allows you to learn the detect treasure spell. This spell has the same effect as a potion of object detection.[1] It is the special spell for rogues.
Casting effects
Case | Effect |
---|---|
Unskilled or Basic | Same effect as quaffing an uncursed potion of object detection. See that page. |
Skilled or Expert | Same effect as quaffing a blessed potion of object detection. See that page. |
Messages
The spell generates the same messages as the potion.
Strategy
The number of potions you can use is limited by the number you can obtain and carry. The spell however is weightless and unlimited, which makes it much more useful. Since the spell is non-combat it is usable even with a fairly high failure rate. Even better, it shares its spell school (divination) with magic mapping and identify, two other excellent spells.
If you can, you should use this spell.
References
- ↑ spell.c in NetHack 3.4.3, line 910: a fake potion is loaded up and used, allowing the peffects (potion effects) code to be reused for spell effects. Thus the spell and the potion are implemented by the same code.
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