Guard dog

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A guard dog, d, is a type of monster that appears in SpliceHack and Hack'EM. The guard dog is a strong domestic canine that can be seen via infravision like all canines, and has infravision itself.

A guard dog has a single bite attack.

Eating a guard dog corpse or tin will confer the aggravate monster intrinsic, unless the hero is an orc or a Caveman.

Chatting to a guard dog will give various responses, depending on its tameness and condition.

Generation

Guard dogs are not randomly generated. A large dog can grow up into a guard dog.

Strategy

Heroes that are physically weak and/or less combat-capable, such as Archeologists and Healers, will want to raise their domestic dog to a large or guard dog for more of an edge in tough encounters.

Chatting with a tamed guard dog can provide an idea of how it is feeling.

Origin

The dog (Canis familiaris or Canis lupus familiaris) is a domesticated descendant of a now-extinct species of gray wolves, with the living gray wolves being their closest living relative. The dog was the first species to be domesticated by humans, with evidence of pre-agricultural hunter-gatherers keeping dogs as far back as 15,000 years ago. Dogs have been selectively bred over millennia for various behaviors, sensory capabilities, and physical attributes, with breeds varying widely in shape, size, and color, and thrive on a starch-rich diet that would be inadequate for other canids. Dogs are omnivorous, rather than carnivorous as in NetHack.

A pet dog performs many roles for humans, such as hunting, herding, pulling loads, protection, assisting police and the military, companionship, therapy, and aiding disabled people. Over the millennia, dogs became uniquely adapted to human behavior, and the human–canine bond has been a topic of frequent study. This influence on human society has given them the sobriquet of "man's best friend". Naturally, dogs are an iconic video game pet, to the point that the little dog from NetHack was ranked number 6 on Gamespy's top 10 list of video game sidekicks - another dog, Dogmeat from the first Fallout game, occupies the number 2 spot.

In the first edition of Dungeons & Dragons, dogs appear in two forms: war dogs are simply loyal large dogs trained to fight by their masters, displaying ferocity in battle, and are typically protected by light studded leather armor and a spiked collar; wild dogs inhabit most regions, with pack habitats sometimes overlapping with those of wolves, and well-fed wild dogs simply avoid contact - a wild dog can only be tamed if separated from their pack. As in the real world, Dungeons & Dragons also incorporates various dog breeds, both mundane and fantastic, over its several editions.

Messages

<The guard dog> howls.
You chatted to a guard dog while it is night time during a full moon, regardless of other circumstances.
<The guard dog> whines.
Your tame guard dog is hungry, caught in a trap, confused, scared, or at low tameness. A leashed guard dog that is near a square with a trap will whine on its own.
<The guard dog> barks.
A tame guard dog will become hungry in 1000 turns or less, or you chatted to a peaceful guard dog.
<The guard dog> yips.
You chatted to a peaceful or tame guard dog, and none of the above conditions apply.
<The guard dog> growls.
You chatted to a hostile guard dog.

Encyclopedia entry

A domestic animal, the _tame dog_ (_Canis familiaris_), of
which numerous breeds exist. The male is called a dog,
while the female is called a bitch. Because of its known
loyalty to man and gentleness with children, it is the
world's most popular domestic animal. It can easily be
trained to perform various tasks.