User:Chris/dNetHack/Monsters/Monster Spell Lists
dNethack incorporates L's Monster Spells Patch. Rather than replace the vanilla spells and spell list, dnethack uses these new spells to establish multiple alternate spell lists to add variety to monster casters.
Contents
Mage Spell Lists
Each Mage-type monster casts from one of four spell lists. The Wizard of Yendor chooses a new random list each time he resurrects.
Lists are ordered in according to spell level, from highest to lowest. If a spell appears on a list more than once, higher level monsters will choose it more often.
List 1: Wizard
Flesh to Stone Death Touch (Clone Wizard) Summon Monsters Aggravate Monsters Curse Items Destroy Armor Drain Strength Invisibility Stun Haste Self Cure Self Psi Bolt
List 2: Negative Energy Specialist
Drain Life Drain Energy (Clone Wizard) Weaken You Confusion Drain Life Destroy Weapon Drain Strength Darkness Stunning Web Cure Self Psi Bolt
List 3: Positive Energy Specialist
Cure Self Arrow Rain (Clone Wizard) Summon Monsters Summon Spheres Drop Boulder Destroy Armor Evil Eye Make Visible Summon Sphere Haste Self Cure Self Summon Sphere
List 4: Debuff specialist
Drain Life Drain Life (Clone Wiz) Summon Monsters Aggravate Monsters Destroy Weapon Destroy Armor Evil Eye Make Visible Invisibility Stun Confusion Psi Bolt
Clerical Spell Lists
Priests are divided up into constructive and destructive casters (constructives favor heal self, destructives favor inflict wounds). Their spell list is divided into blocks. The order that they recieve spells from each block is radomized based on their monster ID.
Constructive Cleric
Cure Self
Block 5
Punish Summon Angel Plague Cure Self
Block 4
Earthquake Geyser OR Acid Rain Fire Pillar Lighting Bolt
Block 3
Drain Life Curse Items OR Evil Eye Summon Insects Cure Self
Block 2
Inflict Blindness Paralyze Confusion
Block 1
Open Wounds Cure Self
Destructive Cleric
Open Wounds
Block 5
Punish Summon Demons or Devils Plague Open Wounds
Block 4
Earthquake Geyser OR Acid Rain Fire Pillar Lighting Bolt
Block 3
Drain Life Curse Items OR Evil Eye Summon Insects Open Wounds
Block 2
Inflict Blindness Paralyze Confusion
Block 1
Cure Self Open Wounds