Difference between revisions of "@Play"

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('Roguelikes And OD&D')
('Towards Building a Better Dungeon')
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|[http://www.gamesetwatch.com/2006/09/_play_giant_eel_stories_volume_1.php Giant Eel Stories, Volume 1]
 
|[http://www.gamesetwatch.com/2006/09/_play_giant_eel_stories_volume_1.php Giant Eel Stories, Volume 1]
 
|September 18, 2006
 
|September 18, 2006
|Some interesting [[Usenet]] [[ascension]] posts.
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|Interesting stories of ''[[NetHack]]'' [[ascension]]s posted on [[rec.games.roguelike.nethack]].
 
|-
 
|-
 
|5.
 
|5.
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|[http://www.gamesetwatch.com/2006/10/_play_thou_art_early_but_well_1.php Thou Art Early, But We'll Admit Thee]
 
|[http://www.gamesetwatch.com/2006/10/_play_thou_art_early_but_well_1.php Thou Art Early, But We'll Admit Thee]
 
|October 29, 2006
 
|October 29, 2006
|The many ways to die in ''[[NetHack]]''.
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|The many ways to die in ''NetHack''.
 
|-
 
|-
 
|8.
 
|8.
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|[http://www.gamesetwatch.com/2007/01/_play_giant_eel_stories_volume_2.php Giant Eel Stories, Volume 2]
 
|[http://www.gamesetwatch.com/2007/01/_play_giant_eel_stories_volume_2.php Giant Eel Stories, Volume 2]
 
|January 8, 2007
 
|January 8, 2007
|More interesting Usenet ascension posts.
+
|More interesting stories of ''NetHack'' ascensions posted on rec.games.roguelike.nethack.
 
|-
 
|-
 
|13.
 
|13.
 
|[http://www.gamesetwatch.com/2007/01/_play_mapping_the_infinite_cav_1.php Mapping the Infinite Cavern]
 
|[http://www.gamesetwatch.com/2007/01/_play_mapping_the_infinite_cav_1.php Mapping the Infinite Cavern]
 
|January 22, 2007
 
|January 22, 2007
|On dungeon generation algorithms.
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|Dungeon generation algorithms.
 
|-
 
|-
 
|14.
 
|14.
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|May 16, 2008
 
|May 16, 2008
 
|The origin of roguelikes: ''[[Dungeons & Dragons]]''.
 
|The origin of roguelikes: ''[[Dungeons & Dragons]]''.
 +
|-
 +
|38.
 +
|[http://www.gamesetwatch.com/2008/06/column_play_the_sense_of_absen.php Towards Building a Better Dungeon]
 +
|June 2, 2008
 +
|A comparison between roguelikes and ''Dungeons & Dragons''.
 
|}
 
|}
  
 
[[Category:Websites]]
 
[[Category:Websites]]

Revision as of 01:18, 3 June 2008

@ Play is a "bi-weekly column by John Harris which discusses the history, present and future of the Roguelike dungeon exploring genre.". It is published on Gamesetwatch.com. The articles so far are:

# Title Date Summary
1. An Introduction To Some Rogue-s August 6, 2006 An introduction to the roguelike genre.
2. What the hell does Q do again? August 20, 2006 A summary of the keys.
3. Rogue and its Inspiration September 3, 2006 A view on the original roguelike game, Rogue.
4. Giant Eel Stories, Volume 1 September 18, 2006 Interesting stories of NetHack ascensions posted on rec.games.roguelike.nethack.
5. Pokemon Mystery Dungeon Blue & Red Rescue Team October 2, 2006 Pokémon Mystery Dungeon: Blue Rescue Team and Red Rescue Team for the Nintendo DS and Game Boy Advance, respectively.
6. ToeJam & Earl, The Roguelike That's Not An RPG October 15, 2006 ToeJam & Earl for the Sega Genesis.
7. Thou Art Early, But We'll Admit Thee October 29, 2006 The many ways to die in NetHack.
8. A View of the Field November 13, 2006 NetHack, Ancient Domains of Mystery, and Linley's Dungeon Crawl.
9. Hack Hacks November 27, 2006 NetHack patches.
10. A Coward Dies A Thousand Deaths, My Computer, Several Billion December 10, 2006 Rog-O-Matic & Borg, the automatic roguelike player bots.
11. I Never Meta Rogue I Didn't Like December 25, 2006 How the match may continue between the games.
12. Giant Eel Stories, Volume 2 January 8, 2007 More interesting stories of NetHack ascensions posted on rec.games.roguelike.nethack.
13. Mapping the Infinite Cavern January 22, 2007 Dungeon generation algorithms.
14. ADOM, Nethack With A Goatee February 6, 2007 Ancient Domains of Mystery.
15. Tips For Travel In Gridland February 19, 2007 Moving safely in the grid of any roguelike.
16. Before Learning to Walk, One Must First Crawl March 6, 2007 Linley's Dungeon Crawl.
17. I Believe It Not! March 20, 2007 The funny features of NetHack.
18. Storytelling, Bah! April 2, 2007 The declining state of storytelling and interactivity in gaming.
19. Doom, doom, doom, doom April 16, 2007 DoomRL.
20. Hack's Lost Brother May 8, 2007 HackLite.
21. Things to Do While Visiting Ancardia May 22, 2007 ADOM quests.
22. Spoiled for Options June 5, 2007 Wishing and knowing what to wish for.
23. Architecture of the Mystery Dungeon June 27, 2007 The Mysterious Dungeon series.
24. Taloon's Mystery Dungeon, In Great Detail July 9, 2007 Taloon's Mystery Dungeon.
25. A Journey to Table Mountain, Part 1 July 24, 2007 Shiren the Wanderer.
26. A Journey to Table Mountain, Part 2 August 7, 2007 Shiren the Wanderer.
27. Fei's Problems August 21, 2007 Shiren the Wanderer.
28. Balancing a game that looks balanceless September 6, 2007 The game balance of NetHack.
29. 7DRL: Seven Day Quest September 24, 2007 The Seven Day Quest.
30. Starting Out In POWDER, Or 'Beware The Kiwi Bird, My Son' October 9, 2007 POWDER.
31. Homebrew Roguelikes On The DS November 7, 2007 Playing homebrew roguelikes on the Nintendo DS.
32. A Quick Look at the Nethack Sources December 15, 2007 The source code of NetHack.
33. Angband - At Last! January 19, 2008 Angband.
34. Nethack Intensified March 9, 2008 SLASH'EM.
35. The Delights Of Mystery Dungeon: Shiren the Wanderer DS March 28, 2008 Shiren the Wanderer.
36. Larn, Or, I Hocked The Car To Buy A Lance Of Death April 26, 2008 Larn.
37. Roguelikes And OD&D May 16, 2008 The origin of roguelikes: Dungeons & Dragons.
38. Towards Building a Better Dungeon June 2, 2008 A comparison between roguelikes and Dungeons & Dragons.