Difference between revisions of "Aggravate monster"

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The '''aggravate monster''' intrinsic [[property]] greatly amplifies the chance that nearby [[sleep]]ing [[monster]]s will be awakened if you move near them. It is gained by the [[ring of aggravate monster]], by eating any [[housecat|cat]] or [[dog]] corpse (or their less or more grown up forms), or by attempting to [[sacrifice]] a former [[pet]] ("So this is how you repay loyalty?").  The effect of this type of aggravate-monster is almost completely nullified by [[stealth]].
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The '''aggravate monster''' intrinsic [[property]] greatly amplifies the chance that nearby [[sleep]]ing [[monster]]s will be awakened if you move near them.  
  
The '''aggravate monster''' [[monster spell]] wakes up all monsters on the level and has a one-fifth chance of un[[paralysis|paralyzing]] paralyzed monsters on the level.  Some other effects have the same result, such as a [[shrieker]]'s shriek, quaffing a [[cursed]] [[potion of invisibility]], attempting to [[turn undead]] with your god extremely angry at you (or as an [[undead]] while [[lawful]] or [[neutral]]) or in [[Gehennom]], and occasionally sitting on a [[throne]] or failing to read a [[spellbook]] ("You feel threatened."),
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==Gaining the property==
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'''Aggravate monster''' is gained as an [[extrinsic]] property by wearing a [[ring of aggravate monster]], and an [[intrinsic]] property by eating any [[housecat|cat]] or [[dog]] corpse (or their less or more grown up forms), by attempting to [[sacrifice]] a former [[pet]] ("So this is how you repay loyalty?"), or by eating the ring of aggravate monster (if the player is [[polymorph]]ed into a monster that eats metal, and the ring is made of metal).  The effect of this type of aggravate monster is almost completely nullified by [[stealth]].
  
[[Gremlin]] attacks can remove this intrinsic like any other, with the message "You feel less attractive"; however, this is risky because they are likely to remove other, more useful intrinsics as well.
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At [[night]], [[gremlin]] attacks can remove the intrinsic version of this property, as well as any other intrinsic properties you might have.  Be careful when using a gremlin to remove harmful intrinsics as they are more than likely going to steal a  good one before taking a bad one.  To get rid of the extrinsic version, just take off whatever is causing it (the ring, for example).
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==Other forms of aggravate monster==
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The '''aggravate monster''' [[monster spell]] wakes up all monsters on the level and has a one-fifth chance of un[[paralysis|paralyzing]] paralyzed monsters on the level. 
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Some other effects have the same result, such as a [[shrieker]]'s shriek, quaffing a [[cursed]] [[potion of invisibility]], attempting to [[turn undead]] with your god extremely angry at you (or as an [[undead]] while [[lawful]] or [[neutral]]) or in [[Gehennom]], and occasionally sitting on a [[throne]] or failing to read a [[spellbook]] ("You feel threatened.").
  
 
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[[Category:Properties]]
 
[[Category:Properties]]
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]

Revision as of 00:20, 21 January 2007

The aggravate monster intrinsic property greatly amplifies the chance that nearby sleeping monsters will be awakened if you move near them.

Gaining the property

Aggravate monster is gained as an extrinsic property by wearing a ring of aggravate monster, and an intrinsic property by eating any cat or dog corpse (or their less or more grown up forms), by attempting to sacrifice a former pet ("So this is how you repay loyalty?"), or by eating the ring of aggravate monster (if the player is polymorphed into a monster that eats metal, and the ring is made of metal). The effect of this type of aggravate monster is almost completely nullified by stealth.

At night, gremlin attacks can remove the intrinsic version of this property, as well as any other intrinsic properties you might have. Be careful when using a gremlin to remove harmful intrinsics as they are more than likely going to steal a good one before taking a bad one. To get rid of the extrinsic version, just take off whatever is causing it (the ring, for example).

Other forms of aggravate monster

The aggravate monster monster spell wakes up all monsters on the level and has a one-fifth chance of unparalyzing paralyzed monsters on the level.

Some other effects have the same result, such as a shrieker's shriek, quaffing a cursed potion of invisibility, attempting to turn undead with your god extremely angry at you (or as an undead while lawful or neutral) or in Gehennom, and occasionally sitting on a throne or failing to read a spellbook ("You feel threatened.").

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