Difference between revisions of "Alignment key (SLASH'EM)"

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m (Opening the doors in Vlad's Tower: rm "in order")
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==Opening the doors in Vlad's Tower==
 
==Opening the doors in Vlad's Tower==
The main purpose of the alignment keys is to open the artifact doors in Vlad's Tower.  In order to reach Vlad himself, two of the three keys (any two) are needed.  However, as mentioned on [[alignment quest#Necessity|alignment quest]], this is not absolutely necessary to obtain the [[Candelabrum of Invocation]].
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The main purpose of the alignment keys is to open the artifact doors in Vlad's Tower.  To reach Vlad himself, two of the three keys (any two) are needed.  However, as mentioned on [[alignment quest#Necessity|alignment quest]], this is not absolutely necessary to obtain the [[Candelabrum of Invocation]].
  
 
==Usefulness otherwise==
 
==Usefulness otherwise==

Revision as of 14:43, 29 October 2011

(   The Key of Chaos/Neutrality/Law   Skeleton key.png
Base item skeleton key
Affiliation
When carried (none)
When applied Can open respective doors in Vlad's Tower
When invoked (none)
Base price 1000 zm
Weight 3

The alignment keys are artifact skeleton keys found at the end of the alignment quests in SLASH'EM. They are all intelligent but otherwise have no special properties.

Opening the doors in Vlad's Tower

The main purpose of the alignment keys is to open the artifact doors in Vlad's Tower. To reach Vlad himself, two of the three keys (any two) are needed. However, as mentioned on alignment quest, this is not absolutely necessary to obtain the Candelabrum of Invocation.

Usefulness otherwise

In SLASH'EM, unlocking tools can break, whereas these artifact keys never will. Therefore, one's own alignment key is ultimately a very useful item to have, and even a cross-aligned key can be useful to open a chest without risking breaking its contents, although one will sustain up to 8d10 blasting damage for every use.