Difference between revisions of "Ape"
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− | + | An '''ape''', {{monsym|ape}}, is a [[monster]] that appears in ''[[NetHack]]''. It is a [[strong]], [[omnivorous]], [[humanoid]] [[animal]] with two claw attacks and a bite. They can be [[tamed]] with [[banana]]s, and additionally consider them a [[treat]]. | |
− | + | ==Generation== | |
+ | Apes are normally generated in small groups. | ||
− | + | ==Strategy== | |
+ | Apes generate early, move as quickly as an unhasted, unburdened player, and deal decent amounts of melee damage. This, combined with their tendency to generate in groups, can make them a somewhat dangerous early game threat. They have no [[monster magic resistance]] and no elemental resistances, so are especially vulnerable to attack [[wand]]s. They are also not difficult to escape from; any [[scaring tool]] is guaranteed to make them [[flee]], and if you happen to have [[banana]]s on you, you can tame them if needed. They also respect [[Elbereth]]. | ||
− | + | ===As pets=== | |
+ | Apes do not make particularly good pets. They are slower than a [[large cat]] or [[large dog]], and their damage potential is only marginally better; however, they are very easy to tame (provided you have bananas), and even a relatively weak pet can be an immense help to a character early in the game. | ||
− | == Encyclopedia entry == | + | ==Encyclopedia entry== |
{{encyclopedia|<poem> | {{encyclopedia|<poem> | ||
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[[Category:Monsters]] | [[Category:Monsters]] | ||
− | {{nethack- | + | {{nethack-367}} |
Revision as of 04:21, 2 December 2023
Y ape | |
---|---|
Difficulty | 6 |
Attacks |
Claw 1d3, Claw 1d3, Bite 1d6 |
Base level | 4 |
Base experience | 41 |
Speed | 12 |
Base AC | 6 |
Base MR | 0 |
Alignment | 0 (neutral) |
Frequency (by normal means) | 2 (Quite rare) |
Genocidable | Yes |
Weight | 1100 |
Nutritional value | 500 |
Size | Large |
Resistances | None |
Resistances conveyed |
None |
An ape:
| |
Reference | monst.c#line1923 |
An ape, Y, is a monster that appears in NetHack. It is a strong, omnivorous, humanoid animal with two claw attacks and a bite. They can be tamed with bananas, and additionally consider them a treat.
Generation
Apes are normally generated in small groups.
Strategy
Apes generate early, move as quickly as an unhasted, unburdened player, and deal decent amounts of melee damage. This, combined with their tendency to generate in groups, can make them a somewhat dangerous early game threat. They have no monster magic resistance and no elemental resistances, so are especially vulnerable to attack wands. They are also not difficult to escape from; any scaring tool is guaranteed to make them flee, and if you happen to have bananas on you, you can tame them if needed. They also respect Elbereth.
As pets
Apes do not make particularly good pets. They are slower than a large cat or large dog, and their damage potential is only marginally better; however, they are very easy to tame (provided you have bananas), and even a relatively weak pet can be an immense help to a character early in the game.
Encyclopedia entry
The most highly evolved of all the primates, as shown by all their anatomical characters and particularly the development of the brain. Both arboreal and terrestrial, the apes have the forelimbs much better developed than the hind limbs. Tail entirely absent. Growth is slow and sexual maturity reached at quite an advanced age.
Aldo the gorilla had a plan. It was a good plan. It was right. He knew it. He smacked his lips in anticipation as he thought of it. Yes. Apes should be strong. Apes should be masters. Apes should be proud. Apes should make the Earth shake when they walked. Apes should _rule_ the Earth.
by David Gerrold ]