Difference between revisions of "Arch Priest"
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m (Text replace - "|see_invis=" to "|seeinvis=") |
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|MR=70 | |MR=70 | ||
|align=0 | |align=0 | ||
− | |frequency= | + | |frequency=Unique |
|genocidable=No | |genocidable=No | ||
− | |attacks= | + | |attacks=Weapon 4d10, kick 2d8, [[monster spell|spell-casting]] (clerical), spell-casting (clerical) |
|weight=1450 | |weight=1450 | ||
|nutr=400 | |nutr=400 | ||
− | |size= | + | |size=Medium |
|resistances=Fire, shock, sleep, poison | |resistances=Fire, shock, sleep, poison | ||
|resistances conveyed=None | |resistances conveyed=None | ||
|attributes={{attributes||humanoid=1|seeinvis=1|omnivore=1|nopoly=1|human=1|peaceful=1|strong=1|collect=1|magic=1|close=1|infravisible=1}} | |attributes={{attributes||humanoid=1|seeinvis=1|omnivore=1|nopoly=1|human=1|peaceful=1|strong=1|collect=1|magic=1|close=1|infravisible=1}} | ||
+ | |reference=[[monst.c#line3120]] | ||
}} | }} | ||
The {{questmon|Arch Priest|Priest|leader}} He is mostly identical to a [[high priest]], and as such is considerably more dangerous than most quest leaders should you choose to anger him. Of course, angering a quest leader is a [[bad idea]] in general and will often render your game [[unwinnable]]. | The {{questmon|Arch Priest|Priest|leader}} He is mostly identical to a [[high priest]], and as such is considerably more dangerous than most quest leaders should you choose to anger him. Of course, angering a quest leader is a [[bad idea]] in general and will often render your game [[unwinnable]]. |
Revision as of 16:39, 25 September 2011
@ Arch Priest | |
---|---|
Difficulty | 30 |
Attacks |
Weapon 4d10, kick 2d8, spell-casting (clerical), spell-casting (clerical) |
Base level | 25 |
Base experience | 876 |
Speed | 12 |
Base AC | 7 |
Base MR | 70 |
Alignment | 0 (neutral) |
Frequency (by normal means) | Unique |
Genocidable | No |
Weight | 1450 |
Nutritional value | 400 |
Size | Medium |
Resistances | Fire, shock, sleep, poison |
Resistances conveyed |
None |
| |
Reference | monst.c#line3120 |
The Arch Priest, @, is the Priest quest leader. He is mostly identical to a high priest, and as such is considerably more dangerous than most quest leaders should you choose to anger him. Of course, angering a quest leader is a bad idea in general and will often render your game unwinnable.