Difference between revisions of "Bell"

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m (elaborate on the nymph summoning)
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A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed.
 
A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed.
  
Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, may summon a [[nymph]].
+
Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]], unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns.
  
 
Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''".
 
Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''".
  
 
[[Category:Musical instruments]]
 
[[Category:Musical instruments]]

Revision as of 10:12, 6 March 2008

( Bell.png
Name bell
Appearance bell
Base price 50 zm
Weight 30
Material [[{{{material}}}]]
Monster use Will not be used by monsters.

A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!" All bells are generated uncursed.

Ringing a blessed or uncursed bell wakes monsters and calls pets. A cursed bell, however, has a 1/4 chance of summoning a nymph, unless any of the nymphs are genocided or extinct. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns.

Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".