Difference between revisions of "Bell"
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− | A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!" All bells are generated uncursed. | + | A '''bell''' is a [[musical instrument]]. It does not play notes; its function is to ring. Bells are often found on [[grave]]s reading "Saved by the bell!"<ref>{{sourcecode|Mklev.c|1394}}</ref> All bells are generated uncursed. |
− | Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]] (she won't be carrying any items), unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns. | + | Ringing a blessed or uncursed bell wakes [[monster]]s and calls [[pet]]s. A cursed bell, however, has a 1/4 chance of summoning a [[nymph]] (she won't be carrying any items), unless any of the nymphs are [[genocide]]d or [[extinct]]. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns.<ref>{{sourcecode|Apply.c|771}}</ref> |
Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''". | Unlike [[horn]]s, [[harp]]s, and [[flute]]s, there are no randomly-generated magical bells. The only magical bell in the game is the [[Bell of Opening]], which has the distinct appearance of "''silver bell''". | ||
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+ | === References === | ||
+ | <references /> | ||
[[Category:Musical instruments]] | [[Category:Musical instruments]] |
Revision as of 21:20, 6 March 2008
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Name | bell |
Appearance | bell |
Base price | 50 zm |
Weight | 30 |
Material | [[{{{material}}}]] |
Monster use | Will not be used by monsters. |
A bell is a musical instrument. It does not play notes; its function is to ring. Bells are often found on graves reading "Saved by the bell!"[1] All bells are generated uncursed.
Ringing a blessed or uncursed bell wakes monsters and calls pets. A cursed bell, however, has a 1/4 chance of summoning a nymph (she won't be carrying any items), unless any of the nymphs are genocided or extinct. If a nymph is summoned, the bell has 93% chance of breaking. If the bell doesn't break, then, 66% chance of either the summoned nymph's speed being increased, or the player being paralysed for 2 turns.[2]
Unlike horns, harps, and flutes, there are no randomly-generated magical bells. The only magical bell in the game is the Bell of Opening, which has the distinct appearance of "silver bell".