Difference between revisions of "Bell of Opening"

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(starts with 3 charges)
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When applied with charges, it can detect [[secret door]]s (handy for [[Moloch's Sanctum]]) and [[trap]]s (including [[magic portal]]s). If you apply it with charges while engulfed, you will be immediately spit out. If you apply it when it has no charges, it acts as a normal [[bell]].
 
When applied with charges, it can detect [[secret door]]s (handy for [[Moloch's Sanctum]]) and [[trap]]s (including [[magic portal]]s). If you apply it with charges while engulfed, you will be immediately spit out. If you apply it when it has no charges, it acts as a normal [[bell]].
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The Bell starts out with three charges when you get it the first time. If you use them up, you will have to charge it up before doing the [[invocation]].
  
 
The Bell of Opening cannot be put into a [[container]] and is impossible to destroy.
 
The Bell of Opening cannot be put into a [[container]] and is impossible to destroy.

Revision as of 16:41, 20 September 2007

( Bell of Opening.png
Name Bell of Opening
Appearance silver bell
Base price 5000 zm
Weight 10
Material [[{{{material}}}]]
Monster use Will not be used by monsters.

The Bell of Opening is a unique item you encounter during the Quest (along with your role's quest artifact). It is one of the items needed for the invocation. It is a silver bell when unidentified, and can be used as a silver weapon if need be.

When applied with charges, it can detect secret doors (handy for Moloch's Sanctum) and traps (including magic portals). If you apply it with charges while engulfed, you will be immediately spit out. If you apply it when it has no charges, it acts as a normal bell.

The Bell starts out with three charges when you get it the first time. If you use them up, you will have to charge it up before doing the invocation.

The Bell of Opening cannot be put into a container and is impossible to destroy.