Difference between revisions of "Cure self"

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'''Cure self''' is the name for a monster spell. Unsurprisingly, it is used to heal the monster. It is never referred to as "cure self" in game. It will heal 3d6 damage when cast, and cannot be cast on someone other than the caster.
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'''Cure self''' is the internal name for a [[monster spell]] used in ''[[NetHack]]''. The name is never used directly in-game.
<ref>{{sourcecode|mcastu.c|630}}</ref>
 
  
==Messages==
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==Description==
; "[[Foo]] looks better."
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When used, the spell will heal the caster for 3d6 [[health]].{{refsrc|mcastu.c|630}}
: [[Foo]] cast this spell and was restored 3d6 [[health]].
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{{nethack-343}}
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==Message==
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{{message|[[Foo]] looks better.|A monster cast this spell and restored its health..}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
  
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{{nethack-343}}
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]

Latest revision as of 13:04, 21 March 2021

Cure self is the internal name for a monster spell used in NetHack. The name is never used directly in-game.

Description

When used, the spell will heal the caster for 3d6 health.[1]

Message

Foo looks better.
A monster cast this spell and restored its health..

References


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.