Difference between revisions of "Disintegrator"

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The '''disintegrator''' is a type of monster added in the [[Biodiversity patch]] and included in [[UnNetHack]]. Its attack chooses a random worn or wielded piece of equipment to disintegrate, including your main weapon; [[cloak]]s, [[body armor]] and [[shirt]]s count as one possibility for this purpose. The selected item has a chance of 5% to resist the disintegration (50% for artifact weapons; 100% for [[invocation artifacts]] and your quest artifact). If this selects a body part that is not covered by armor, you are disintegrated. [[Disintegration resistance]] prevents this attack from disintegrating anything.
  
The disintegratior belongs to the same genus as disenchanters and rust monsters. It's notable attack is the ability to disintegrate armor carried by the player. It also has a passive ability which allows it when struck to disintegrate the attacking weapon of the player. This includes gloves if the player is wearing them but not rings.
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Disintegrators also have the passive ability to disintegrate objects they are hit with, including gloves (but not rings) if fighting without a wielded object; as with the active attack, ordinary objects have a 5% chance of resisting while artifacts have a 50% chance. Disintegration resistance does ''not'' prevent this from happening. However, if you hit a disintegrator without gloves or a weapon and are not disintegration resistant, you disintegrate.
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Similar to [[cockatrice]]s, disintegrators have an [[instant death]] attack which is triggered by touching the monster; this means that you can die by trying to help a disintegrator out of a pit or be disintegrated by trying to saddle a disintegrator (the latter might also cause your saddle to be disintegrated). However, since they never leave corpses, you cannot die by trying to tin one.
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Currently, [[stethoscope]]s applied to disintegrators do not disintegrate.

Revision as of 00:34, 14 June 2012

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The disintegrator is a type of monster added in the Biodiversity patch and included in UnNetHack. Its attack chooses a random worn or wielded piece of equipment to disintegrate, including your main weapon; cloaks, body armor and shirts count as one possibility for this purpose. The selected item has a chance of 5% to resist the disintegration (50% for artifact weapons; 100% for invocation artifacts and your quest artifact). If this selects a body part that is not covered by armor, you are disintegrated. Disintegration resistance prevents this attack from disintegrating anything.

Disintegrators also have the passive ability to disintegrate objects they are hit with, including gloves (but not rings) if fighting without a wielded object; as with the active attack, ordinary objects have a 5% chance of resisting while artifacts have a 50% chance. Disintegration resistance does not prevent this from happening. However, if you hit a disintegrator without gloves or a weapon and are not disintegration resistant, you disintegrate.

Similar to cockatrices, disintegrators have an instant death attack which is triggered by touching the monster; this means that you can die by trying to help a disintegrator out of a pit or be disintegrated by trying to saddle a disintegrator (the latter might also cause your saddle to be disintegrated). However, since they never leave corpses, you cannot die by trying to tin one.

Currently, stethoscopes applied to disintegrators do not disintegrate.