Difference between revisions of "Drowning"

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m (unbreathing -> breathless)
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* Stepping or falling into water when you have too much [[encumbrance]] to escape.
 
* Stepping or falling into water when you have too much [[encumbrance]] to escape.
 
* Falling into water with no adjacent, non-occupied land tile to escape to.  This could be caused by a [[foocubus]] or [[nymph]] removing your [[boots of water walking]], [[levitation boots|levitation]], or [[Ring of levitation]].
 
* Falling into water with no adjacent, non-occupied land tile to escape to.  This could be caused by a [[foocubus]] or [[nymph]] removing your [[boots of water walking]], [[levitation boots|levitation]], or [[Ring of levitation]].
* Being seduced by a [[nymph]] while over water and taking off your [[boots of water walking]] or [[levitation boots|levitation]]. You will NOT attempt to crawl out.
 
 
* Being pulled under water by a monster's [[drowning attack]].
 
* Being pulled under water by a monster's [[drowning attack]].
  

Revision as of 14:59, 26 October 2015

Drowning is a means of instantaneous death caused by being submerged in water when you are neither breathless nor amphibious.

Common forms of drowning are:

If you can teleport, you will attempt to teleport away with a certain probability (before crawling out), provided you have sufficient energy. If you also have teleport control, you will always attempt to do so.

As a side note, if you have teleportitis, random teleports will only place you in water if you are breathless or amphibious.


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.