Drowning
Drowning is a means of instantaneous death caused by being submerged in water when you are neither breathless nor amphibious.
Common forms of drowning are:
- Stepping or falling into water when you have too much encumbrance to escape.
- Falling into water with no adjacent, non-occupied land tile to escape to. This could be caused by a foocubus or nymph removing your boots of water walking, levitation, or Ring of levitation.
- Being pulled under water by a monster's drowning attack.
Less common forms of drowning include displacing a flying pet away from water onto the only dry land available:
If the dragon D is a pet flying over water, then displacing it will likely prove fatal for our hero, who has no place to step back onto dry land. The more pets there are, the more confusing the situation is, and the more dangerous. Do not try to navigate Juiblex's swamp with a swarm of pet bees.
If you can teleport, you will attempt to teleport away with a certain probability (before crawling out), provided you have sufficient energy. If you also have teleport control, you will always attempt to do so.
As a side note, if you have teleportitis, random teleports will only place you in water if you are breathless or amphibious.
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.