Drowning

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Drowning is a means of instantaneous death caused by being submerged in water when you do not have either unbreathing or amphibiousness.

Common forms of drowning are:

  • Stepping or falling into water when you have too much encumbrance to escape.
  • Falling into water with no adjacent, non-occupied land tile to escape to.
  • Being pulled under water by a monster's drowning attack.

If you can teleport, you will attempt to teleport away with a certain probability (before crawling out), provided you have sufficient energy. If you also have teleport control, you always will attempt to.

As a side note, if you have teleporitis, random teleports will never place you in water only if you are neither unbreathing nor amphibious.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.