Dungeon feature

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Revision as of 03:18, 10 October 2006 by Someone Else (talk | contribs) (Destructable features)
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Dungeon features are objects which remain fixed on a single space and provide some more or less useful function. They generally cannot be created, but can usually be destroyed.

Indestructable features

Destructable features

The following features can be destroyed, by the given method:

  • _ Altars (co-racial sacrifice on a chaotic altar when lawful or neutral)
  • # Trees (applying an axe)
  • ^ Traps (overuse, or digging down, or filling in with a boulder)
  • + Doors (force bolt, etc.)
  • . ice (melting)