Dungeon feature
Dungeon features are objects which remain fixed on a single space and provide some more or less useful function. They generally cannot be created, but can usually be destroyed.
Indestructable features
- > Staircases
- > ladders
Destructable features
The following features can be destroyed, by the given method:
- _ Altars (co-racial sacrifice on a chaotic altar when lawful or neutral)
- # Sinks (digging down)
- { Fountains (digging down)
- # Trees (applying an axe)
- ^ Traps (overuse, or digging down, or filling in with a boulder)
- + Doors (force bolt, etc.)
- . Doorways (digging down)
- # Drawbridges (force bolt, etc.)
- # corridors (digging down)
- \ thrones (overuse)
- | graves (digging down)
- } water (freezing)
- . ice (melting)
- } lava (freezing)