Space

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Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt
For a dungeon space, see Square.

In NetHack, a blank space serves the following purposes:

  •   represents ghosts:
    •   ghost
    •   shade
    • Some players use the SYMBOLS option to give ghosts and shades a different appearance, such as X or 8.
  • A space also represents a dark part of a room, solid rock, air or an unexplored part of the dungeon.
  • Press space at the --More-- prompt to get the next messages or screen.
  • The rest_on_space option causes the command space to rest, the same as .. This is generally viewed as extremely dangerous, as one too many presses of space as messages pass by can cause YASD.

Variants

Some variants of NetHack change the glyph of ghosts for better visibility.

SLASH'EM

SLASH'EM adds one new monster that uses a blank space as a glyph:

AceHack

In AceHack, the ghost monster class is merged into the wraith monster class to make them more visible to players. This is also applicable to Nethack 4, NetHack Fourk and FIQhack.

dNetHack

dNetHack moves the shade to its own monster class that is represented by a blank space as its glyph; the ghost monster class instead uses the dot, ., as their glyph.

dNetHack adds two new monsters that use the blank space:

xNetHack

In xNetHack, the ghost monster class is merged into the wraith monster class to avoid using punctuation for monster glyphs and make them more visible.

SpliceHack

SpliceHack adds a new monster that uses a blank space as a glyph:

EvilHack

EvilHack adds a new monster that uses a blank space as a glyph:

EvilHack also uses blank space tiles to represent open air.

SlashTHEM

In SlashTHEM, the ghost monster class is moved to the eight (8) glyph.