Ghost (monster class)
The ghost is a monster class that appears in NetHack, and is represented by a blank space ( ). Ghosts are designated internally by the macro S_GHOST.[1]
The monster class contains two monsters:[2]
It is common for players to use the SYMBOLS option to give ghosts and shades a different appearance.
Contents
Common traits
All ghosts are humanoid, human size undead monsters that are unsolid and unbreathing. They are capable of flight and phasing through walls, and will follow a nearby player to other levels. They cannot be genocided, and are always generated hostile.
Strategy
Glyph visibility
Many players consider the glyph to be difficult to see. To mitigate this, one can change the "monsters" option in the options file to take advantage of otherwise unused symbols. A default line looks like:
OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@ '&;:~]
One alternative is:
OPTIONS=monsters:abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@8'&;:~]
which uses 8 for ghosts and shades. This makes them generally easier to see, especially when using telepathy or other means of detecting monsters that would otherwise display a blank glyph unless you move the cursor over its square (e.g. using m to cycle through visible monsters while far looking).
Variants
Some variants of NetHack change the glyph used by ghosts for better visibility.
SLASH'EM
SLASH'EM adds one new monster to the ghost monster class:
AceHack
In AceHack, this monster class is merged into the wraith monster class to make them more visible to players. This is also applicable to Nethack 4, NetHack Fourk and FIQhack.
dNetHack
In dNetHack, the ghost monster class uses the dot, ., as a glyph. dNetHack also moves the shade to its own monster class and adds new monsters to the ghost monster class:
- . garo
- . being of Ib
- . priest of Ib
- . garo master
- . Maanzecorian
- . Blackbeard's Ghost
xNetHack
In xNetHack, this monster class is merged into the wraith monster class to avoid using punctuation for monster glyphs and make them more visible.
SpliceHack
SpliceHack adds a new monster to the ghost monster class:
Regular ghosts can grow up into spectres.
EvilHack
EvilHack adds a new monster to the ghost monster class:
SlashTHEM
In SlashTHEM, the ghost monster class now uses the 8 glyph. SlashTHEM retains the shadow from SLASH'EM and adds new monsters to the monster class:
- 8 shadow
- 8 spectre
- 8 poltergeist
- 8 Blackbeard's Ghost
- 8 Elvis Presley