Ghost (monster class)
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Ghost is a monster class represented by the symbol .
The monsters in this class are:
Players killed under most normal circumstances will become a ghost when their bones file is loaded.
Ghosts have the following traits in common:
- They are humanoid.
- They are human sized.
- They are breathless.
- They are undead.
- They are unsolid.
- They are very slow, with a speed of 3.
- They are capable of flight and phasing.
- They will follow a nearby player to other levels.
- They resist cold, sleep and poison, disintegration, and stoning.
- They cannot be genocided.
- They are always generated hostile.