M

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Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt

In NetHack, the letter M serves the following purposes:

  • Press m, then a direction, to move your character without performing any other actions (such as attacking a monster or displacing a pet.
  • Press m, to pick up items off the floor using a menu.
  • Press Shift + M, then a direction, to move your character as far as they can go in that direction. The character will not stop at items or corridor forks. See the article on movement for a comparison to other movement prefixes.

Historical uses

In Hack 1.21, based on Jay Fenlason's Hack, minotaurs used the m glyph, while mega-worms used the M glyph; in Hack for PDP-11, the m glyph is given to the mimic. Both minotaurs and mimics retain their glyphs for their appearance in Hack 1.0, and continue to use those glyphs up to NetHack 2.3e.

In NetHack 3.0.0, the mimic monster class is introduced and the three sizes of mimic are differentiated from each other, while the mummies are introduced and given the M glyph; the minotaur is moved to the giant humanoid monster class, H.

Variants

Relatively few variants add new monsters to the mimic monster class.

SLASH'EM

SLASH'EM introduces one new monster that uses the M glyph:

dNetHack

dNetHack adds several new monsters that use the M glyph:

SpliceHack

SpliceHack adds two new monsters that use the m and M glyphs:

EvilHack

EvilHack adds two new monsters that use the M glyph:

SlashTHEM

In addition to SLASH'EM details, SlashTHEM adds two new monsters that use the M glyph:

Hack'EM

Hack'EM adds a few new monsters to the monster class, including some from other variants: