D

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Printable ASCII characters
~ ! @ # $ % ^ & * ( ) _ + space
` 1 2 3 4 5 6 7 8 9 0 - = { } |
Qq Ww Ee Rr Tt Yy Uu Ii Oo Pp : " [ ] \
Aa Ss Dd Ff Gg Hh Jj Kk Ll ? ; ' Ctrl
Zz Xx Cc Vv Bb Nn Mm , . / < > Alt

In NetHack, the letter D serves the following purposes:

  • A quantity in d notation, such as 3d6, specifies a random number produced by rolling dice (which includes virtual dice in games such as NetHack).

Historical uses

In Hack 1.21, which is based on Jay Fenlason's Hack, the demon uses the d glyph, while the dragon uses the D glyph. The dragon retains its glyph in Hack for PDP-11 and Hack 1.0, while the d glyph is given to the little dog and its growth stages—the demon is moved to the ampersand glyph, &. These glyphs remain unchanged up to the release of NetHack 2.2a.

In NetHack 2.3e, the dragon monster is differentiated into its several types to form the dragon monster class.

NetHack 3.0.0 adds the "dog or other canine" monster class and moves other canine monsters to that glyph, and also introduces the baby dragons to the dragon monster class.

Variants

SLASH'EM

SLASH'EM introduces several monsters that use the d and D glyphs:

UnNetHack

UnNetHack introduces randomized dragons with types corresponding to the dragons of NetHack, and adds a few monsters that use the D glyph:

dNetHack

dNetHack introduces many monsters that use the d and D glyphs:

SpliceHack

SpliceHack introduces several monsters that use the d and D glyphs:

notdNetHack

notdNetHack and notnotdNetHack retain the monsters added in dNetHack and add some other monsters that use the d and D glyphs:

EvilHack

EvilHack introduces many monsters that use the d and D glyphs:

SlashTHEM

SlashTHEM retains the monsters added in SLASH'EM and adds several other monsters that use the d and D glyphs:

Hack'EM

Hack'EM adds many new monsters that use the d and D glyphs from other variants: