Wraith (monster class)

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For the monster, see Wraith.

In NetHack, the wraith monster class contains monsters represented by the symbol W:

Wraiths are designated internally by the macro S_WRAITH.[1][2]

Common traits

All wraiths are chaotic-aligned humanoid undead monsters of human size, and move at the same speed as an unhasted player (12). They possess a drain life attack, are unbreathing, and have resistance cold, sleep and poison. Wraiths are always generated hostile, can be genocided, and will follow the player between levels.[3]

Players killed by a member of the wraith class rise as a wraith monster in any bones file created.[4]

Generation

Wraiths are the second quest enemy class for Priests and Wizards.[5]

Variants

xNetHack

In xNetHack, the ghost monster class is folded into the wraith class to reduce the number of punctuation-based glyphs.

References

  1. monsym.h in NetHack 3.4.3, line 60: S_WRAITH macro
  2. include/monsym.h in NetHack 3.6.4, line 63: S_WRAITH macro as of 3.6.4
  3. Wraiths in monst.c: Wraiths and their attributes
  4. end.c in NetHack 3.4.3, line 229: players killed by a W rise as a wraith
  5. Priest in role.c, Wizard in role.c: Wraiths are an enemy class for Priests and Wizards