Dwarvish mattock

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) Dwarvish mattock.png
Name dwarvish mattock
Appearance broad pick
Damage vs. small 1d12 (1-12)
Damage vs. large 1d8+2d6 (3-20)
To-hit bonus -1
Weapon skill pick-axe
Size two-handed
Base price 50 zm
(+10/positive
enchant)
Weight 120
Material iron

Dwarvish mattocks are effective weapons; much more so than pick-axes, the only other weapons in the pick-axe class. They have some drawbacks, however — mattocks are not only heavier than pick-axes, but also require two hands to wield. Furthermore, their -1 to-hit "bonus" can make them difficult to hit enemies with until you maximize your Luck. Dwarves (the monster) are occasionally generated with a mattock. When unidentified, a mattock appears as a broad pick. A Shopkeeper will identify it for you by asking you to leave it behind.

The mattock, besides being two-handed, heavier, and a superior weapon, has the same advantages and drawbacks as the pick-axe, namely:

  • They can be (a)pplied (this wields the mattock!) to dig through walls or floors, or to break boulders or statues into rocks (Archeologists are penalized for breaking historic statues). Occasionally a spellbook or other useful item will be found in the remains of a statue. For more information, see the pick-axe and digging articles.
  • Shopkeepers will not allow you to carry a mattock into a shop unless you hide it within a container. Attempting to throw one into a shop by standing in front of the shopkeeper and throwing it diagonally past him/her will fail, as the shopkeeper will catch it.

Dwarvish mattocks are classified as weapons, not tools.

Enchanted mattocks are the best naturally-occuring weapon you can give to your pet, provided it has a weapon attack, it is not wearing a shield, and its species has the "strong" attribute. In addition to dealing much damage, pets will hang on to mattocks (in practice swapping them out only for artifacts or cockatrice corpses), and their two-handedness is not a drawback.

Average damage calculation

The average damage calculations in the following table do not include bonuses from weapon skills, strength, or from using a blessed weapon against undead or demons.

Weapon Small monster Large monster
+0 dwarvish mattock \frac{1+12}{2}=\bold{6.5} \frac{1+8}{2}+\frac{2+12}{2}=\bold{11.5}
+7 dwarvish mattock \frac{1+12}{2}+7=\bold{13.5} \frac{1+8}{2}+\frac{2+12}{2}+7=\bold{18.5}

See also

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.