Difference between revisions of "Elven leather helm"

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An '''elven leather helm''' is a type of [[helm]].  Despite its unspectacular [[AC]] and lack of special effects, it is popular for three reasons: it doesn't interfere with [[spellcasting]], it can safely be enchanted to +7, and it is the lightest of all helms.
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An '''elven leather helm''' is a type of [[helm]].
  
 
== Generation ==
 
== Generation ==
 
[[Elf (monster attribute)|Elves]] are often generated with this item.
 
[[Elf (monster attribute)|Elves]] are often generated with this item.
  
==Strategy==
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== Effects ==
Early in the game, it will not ward off falling [[rock]]s, as from [[falling rock trap]]s or [[scroll of earth|scrolls of earth]].
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The elven leather helm grants 1 [[AC]] when worn. Being a non-metal helm, it doesn't interfere with [[spellcasting]]; however, it also provides no protection from [[falling rock trap]]s or [[scroll of earth|scrolls of earth]].
  
Spellcasters often use this helm, since a [[helm of brilliance]] or [[cornuthaum]] (for Wizards) are difficult to find, and all other useful helms interfere with spellcasting.
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Like all elven armor, the elven leather helm can be enchanted from as high as +5, whereas most other armor can be destroyed if enchanted while above +3.
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== Strategy ==
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Early in the game, when falling rock traps are a significant threat, a metal helm of some sort is usually preferable for non-spellcasters. [[Monk]]s and [[Priest]]s can also get away with metal helms thanks to the spellcasting bonus from their [[robe]]s, but [[Healer]]s and [[Wizard]]s might find the elven leather helm their best option for a long time.
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Spellcasters often use this helm from the mid-game onwards, since a [[helm of brilliance]] or [[cornuthaum]] (for Wizards) are difficult to find, and all other useful helms interfere with spellcasting.
  
 
Later in the game,  it is likely to be [[Erosion|burnt]] in [[Gehennom]], but is likely not worth fireproofing due to its low base AC.
 
Later in the game,  it is likely to be [[Erosion|burnt]] in [[Gehennom]], but is likely not worth fireproofing due to its low base AC.

Revision as of 17:14, 29 November 2022

[   elven leather helm   Elven leather helm.png
Appearance leather hat
Slot helm
AC 1
Special (none)
Base price 8 zm
Weight 3
Material leather

An elven leather helm is a type of helm.

Generation

Elves are often generated with this item.

Effects

The elven leather helm grants 1 AC when worn. Being a non-metal helm, it doesn't interfere with spellcasting; however, it also provides no protection from falling rock traps or scrolls of earth.

Like all elven armor, the elven leather helm can be enchanted from as high as +5, whereas most other armor can be destroyed if enchanted while above +3.

Strategy

Early in the game, when falling rock traps are a significant threat, a metal helm of some sort is usually preferable for non-spellcasters. Monks and Priests can also get away with metal helms thanks to the spellcasting bonus from their robes, but Healers and Wizards might find the elven leather helm their best option for a long time.

Spellcasters often use this helm from the mid-game onwards, since a helm of brilliance or cornuthaum (for Wizards) are difficult to find, and all other useful helms interfere with spellcasting.

Later in the game, it is likely to be burnt in Gehennom, but is likely not worth fireproofing due to its low base AC.