Difference between revisions of "Energy"

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m (Energy regeneration: 1d3 regen is a bit optimistic for some roles)
(random teleports consume no energy)
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The above status line shows a character whose current power is 13 and maximum power is 18.
 
The above status line shows a character whose current power is 13 and maximum power is 18.
  
Power is consumed by casting spells, at a rate of 5 times the spell's level. When carrying the [[Amulet of Yendor]], you will expend a random amount from 1 to 3 times the norm. If you fail to cast a spell due to failure rate or confusion, you expend only half the energy required for a success. When you have [[teleportitis]], self-teleporting with '''^T''' always consumes 20 power points.
+
Power is consumed by casting spells, at a rate of 5 times the spell's level. When carrying the [[Amulet of Yendor]], you will expend a random amount from 1 to 3 times the norm. If you fail to cast a spell due to failure rate or confusion, you expend only half the energy required for a success. When you have [[teleportitis]], self-teleporting with '''^T''' always consumes 20 power points, but random teleports consume no power.
  
 
Power can be regained slowly over time, quickly by quaffing a non-cursed [[potion of gain energy]] or with [[The Mitre of Holiness]], and fully by reading a [[scroll of charging]] while confused. The potion also increases your maximum power; the scroll does so only if your power is already at maximum when you read it.
 
Power can be regained slowly over time, quickly by quaffing a non-cursed [[potion of gain energy]] or with [[The Mitre of Holiness]], and fully by reading a [[scroll of charging]] while confused. The potion also increases your maximum power; the scroll does so only if your power is already at maximum when you read it.

Revision as of 18:03, 30 August 2008

Your power, or "Pw", is the amount of magical energy you have:

Dlvl:3  $:43  HP:68(68) Pw:13(18) AC:-3  Xp:8/1295 T:2358

The above status line shows a character whose current power is 13 and maximum power is 18.

Power is consumed by casting spells, at a rate of 5 times the spell's level. When carrying the Amulet of Yendor, you will expend a random amount from 1 to 3 times the norm. If you fail to cast a spell due to failure rate or confusion, you expend only half the energy required for a success. When you have teleportitis, self-teleporting with ^T always consumes 20 power points, but random teleports consume no power.

Power can be regained slowly over time, quickly by quaffing a non-cursed potion of gain energy or with The Mitre of Holiness, and fully by reading a scroll of charging while confused. The potion also increases your maximum power; the scroll does so only if your power is already at maximum when you read it.

The rate at which power regenerates over time increases with your Wisdom. If your encumbrance level is stressed it will regenerate more slowly. The Eye of the Aethiopica causes your power to regenerate at a much greater rate than usual.

Energy regeneration

Your energy regenerates every \lfloor (38 - \mathit{level}) \times 3 / 6 \rfloor turns if you are a Wizard, and every \lfloor (38 - \mathit{level}) \times 4 / 6 \rfloor turns for other roles. If you have the Eye of the Aethiopica you will instead regenerate energy every turn. The amount of energy regenerated each time is between 1 and \lfloor (\mathit{Wis} + \mathit{Int}) / 15 \rfloor + 1, which for most spellcasters means 1d2 or 1d3.[1]

Level Non-wizard Wizard
1 24 18
2 24 18
3 23 17
4 22 17
5 22 16
6 21 16
7 20 15
8 20 15
9 19 14
10 18 14
11 18 13
12 17 13
13 16 12
14 16 12
15 15 11
16 14 11
17 14 10
18 13 10
19 12 9
20 12 9
21 11 8
22 10 8
23 10 7
24 9 7
25 8 6
26 8 6
27 7 5
28 6 5
29 6 4
30 5 4

References