Difference between revisions of "Falling rock trap"
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(bring in info from trap) (Tag: Removed redirect) |
(Update to 3.6.6) |
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==Effects== | ==Effects== | ||
− | The falling rock usually does 2d6 damage. If you are wearing | + | The falling rock usually does 2d6 damage. If you are wearing a [[metallic]] hat, the damage is reduced to 2. The rock stays on the ground. Each time the trap is triggered there is a {{frac|15}} chance of it disappearing. {{refsrc|src/trap.c|1020|version=NetHack 3.6.6|comment=Effect on player}} {{refsrc|src/trap.c|2246|version=NetHack 3.6.6|comment=Effect on monsters}} |
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==Removal== | ==Removal== | ||
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==Messages== | ==Messages== | ||
{{message|A trapdoor in the ceiling opens and a rock falls on your head!|You triggered a falling rock trap.}} | {{message|A trapdoor in the ceiling opens and a rock falls on your head!|You triggered a falling rock trap.}} | ||
− | + | {{message|A trapdoor in the sky opens and a rock falls on your head!|As above, but the trap is outdoors, e.g. in the Home level of some Quests.}} | |
− | {{message| | + | {{message|A trapdoor in the ceiling opens, but nothing falls out!|You triggered a falling rock trap but it ran out of rocks and disappeared.}} |
− | + | {{message|A trapdoor in the sky opens, but nothing falls out!|As above, but the trap is outdoors.}} | |
− | {{message|A trapdoor in the sky opens | + | {{message|Fortunately, you are wearing a hard helmet.|Your metallic helmet protected you from the falling rock.}} |
+ | {{message|<helmet> does not protect you.|Your non-metallic helmet did not protect you from the falling rock.}} | ||
+ | {{message|<monster> is hit by a rock!|A monster triggered a falling rock trap.{{refsrc|src/trap.c|5217|version=NetHack 3.6.6}}}} | ||
+ | {{message|A trap door above <monster> opens, but nothing falls out!|A monster triggered a falling rock trap but it ran out of rocks and disappeared.}} | ||
==References== | ==References== | ||
[[Category:Traps]] | [[Category:Traps]] | ||
− | {{nethack- | + | {{nethack-366}} |
Revision as of 06:45, 17 August 2022
The falling rock trap is a type of trap that drops a rock on its victim's head.
Contents
Effects
The falling rock usually does 2d6 damage. If you are wearing a metallic hat, the damage is reduced to 2. The rock stays on the ground. Each time the trap is triggered there is a 1⁄15 chance of it disappearing. [1] [2]
Removal
Trigger it repeatedly until it runs out of rocks.
Strategy
Early pet deaths are often due to this type of trap, earning it the nicknames "Puppy Pounder" and "Kitty Killer".
The falling rock trap can be used as a source of rocks.
Although the elven leather helm is an excellent helmet in the late game, in the early game it has the disadvantage of not protecting from falling rocks.
Messages
- A trapdoor in the ceiling opens and a rock falls on your head!
- You triggered a falling rock trap.
- A trapdoor in the sky opens and a rock falls on your head!
- As above, but the trap is outdoors, e.g. in the Home level of some Quests.
- A trapdoor in the ceiling opens, but nothing falls out!
- You triggered a falling rock trap but it ran out of rocks and disappeared.
- A trapdoor in the sky opens, but nothing falls out!
- As above, but the trap is outdoors.
- Fortunately, you are wearing a hard helmet.
- Your metallic helmet protected you from the falling rock.
- <helmet> does not protect you.
- Your non-metallic helmet did not protect you from the falling rock.
- <monster> is hit by a rock!
- A monster triggered a falling rock trap.[3]
- A trap door above <monster> opens, but nothing falls out!
- A monster triggered a falling rock trap but it ran out of rocks and disappeared.
References
- ↑ src/trap.c in NetHack 3.6.6, line 1020: Effect on player
- ↑ src/trap.c in NetHack 3.6.6, line 2246: Effect on monsters
- ↑ src/trap.c in NetHack 3.6.6, line 5217