Difference between revisions of "Forum:Is there any way to protect yourself from the effects of a wand of slow monster?"

From NetHackWiki
Jump to navigation Jump to search
(Zappy good.)
Line 5: Line 5:
  
 
:I somehow doubt they zap them at all, but [[shade]]s do slow a player without [[MC3]]. If you're really afraid, you can carry a [[wand of speed monster]] or some extrinsic source of [[speed]]. --[[User:Tjr|Tjr]] 09:03, 20 June 2011 (UTC)
 
:I somehow doubt they zap them at all, but [[shade]]s do slow a player without [[MC3]]. If you're really afraid, you can carry a [[wand of speed monster]] or some extrinsic source of [[speed]]. --[[User:Tjr|Tjr]] 09:03, 20 June 2011 (UTC)
 +
: [[Tinning kit|Tinned]] [[quantum mechanic]], a [[wand of speed monster]], a pair of [[boots of speed]] (unless you're already wearing those).  A [[potion of speed]] might be good to get out of a tight spot if you slow down.  As [[User:Tjr|Tjr]] said, though, I think you're more likely than another monster to zap yourself with this kind of wand. --[[User:FJH|FJH]] 01:12, 25 June 2011 (UTC)

Revision as of 01:12, 25 June 2011


If a monster zaps a wand of slow monster and you're hit, is there any way to protect or nullify the effects? Thank you.

I somehow doubt they zap them at all, but shades do slow a player without MC3. If you're really afraid, you can carry a wand of speed monster or some extrinsic source of speed. --Tjr 09:03, 20 June 2011 (UTC)
Tinned quantum mechanic, a wand of speed monster, a pair of boots of speed (unless you're already wearing those). A potion of speed might be good to get out of a tight spot if you slow down. As Tjr said, though, I think you're more likely than another monster to zap yourself with this kind of wand. --FJH 01:12, 25 June 2011 (UTC)