Difference between revisions of "Forum:What's your unluckiest death?"

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::that's not unlucky, just didactic. --[[Special:Contributions/194.116.198.185|194.116.198.185]] 12:33, 31 March 2014 (UTC)
 
::that's not unlucky, just didactic. --[[Special:Contributions/194.116.198.185|194.116.198.185]] 12:33, 31 March 2014 (UTC)
 
:::sorry, to clarify, two things apply. firstly now you have been given a chance to learn the important lesson never to do that. and secondly you should be [[name#.23naming a class of items|class naming]] every possibly magical item you come across. this is particularly important for [[lamp]]s and [[gray stone]]s, but also applies to [[container|bag]]s and [[flute]]s among other things. --[[Special:Contributions/194.116.198.185|194.116.198.185]] 12:46, 31 March 2014 (UTC)
 
:::sorry, to clarify, two things apply. firstly now you have been given a chance to learn the important lesson never to do that. and secondly you should be [[name#.23naming a class of items|class naming]] every possibly magical item you come across. this is particularly important for [[lamp]]s and [[gray stone]]s, but also applies to [[container|bag]]s and [[flute]]s among other things. --[[Special:Contributions/194.116.198.185|194.116.198.185]] 12:46, 31 March 2014 (UTC)
::::As long as we're being didactic, you can identify items through deduction in the lack of conclusively certifying means. This wasn't a lesson; I already knew how the properties of a bag of holding, and I was less than 20 steps away from a general store I could've done a price check at. You could call this a stupid mistake, but no reasonable person would've believed a second bag of holding had dropped in only three levels of exploration. I just had luck bizarre enough to prove my deduction wrong. But I would do the same thing again, simply because it's even ''less'' likely to happen twice. [[Special:Contributions/98.172.189.77|98.172.189.77]] 01:17, 1 April 2014 (UTC)
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::::As long as we're being didactic, you can identify items through deduction in the lack of conclusively certifying means. This wasn't a lesson; I already knew the properties of a bag of holding, and I was less than 20 steps away from a general store I could've done a price check at. You could call this a stupid mistake, but no reasonable person would've believed a second bag of holding had dropped in only three levels of exploration. I just had luck bizarre enough to prove my deduction wrong. But I would do the same thing again, simply because it's even ''less'' likely to happen twice. [[Special:Contributions/98.172.189.77|98.172.189.77]] 01:17, 1 April 2014 (UTC)
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:::: Btw, I wonder what the bones file for this kind of death looks like. Is the dungeon going to collapse in on itself sometime I reach level 3 again?[[Special:Contributions/98.172.189.77|98.172.189.77]] 01:22, 1 April 2014 (UTC)

Revision as of 01:22, 1 April 2014


Just had an elven lvl 15 Priest AC -25. Didn't have reflection when I got to Medusa so I wrapped a towel around my head and stormed in. She soon fled down the stairs and Perseus kindly provided a SoR, so I removed the towel. As soon as I went down after her a succubus jumps me and forces me to remove nothing but my new shield. The rest goes without saying. What's your unluckiest death?--Dtarnish (talk) 10:59, 14 October 2013 (UTC) master lich summoned a jabberwock next to me on Dlvl 8 --Rancalred (talk) 20:23, 18 October 2013 (UTC)

One time I actually got a gnome with a wand of death on level 1. I couldn't stop laughing. Most of my other deaths have been at least as much stupidity as bad luck. Brunhilde (talk) 04:57, 1 December 2013 (UTC)


The worst has to be having unexpectedly angered a shop keeper, I polymorphed him (surely he'll turn to an orc, gnome, acid blob, etc.) ... into a Titan. Dead in one turn. Then that bones file turned up weeks later, I recognized the level, but not the events. Sure enough, I round the corner and there he is barreling down on my level 4 character. And dead in a turn. The next worst has to be when I spent a couple hours in shops on levels 2,3, and 4 to painstakingly identify nearly everything in the game. Walked out of the shop on level 4, unlocked a door and got blasted by [something] with a wand of lightening. Needless to say, I spend much less time Id-ing everything in a shop until I've reached the oracle level and I'm heading to or have already been to minetown.Aheneve (talk) 05:50, 26 December 2013 (UTC)


"Do not pass go. Do not collect 200 zorkmids." Playing a knight, I got on my horse, fell off, got back on, fell off and died. Remember, even those who have spent their ENTIRE FREAKING LIVES TRAINING TO RETRIEVE A MAGIC AMULET FROM A PLACE CALLED "THE MAZES OF MENACE" can meet their dooms falling off a horse. Oh, and to the fellow who got the death gnome, holy crap. User:anonymous 22:05, 26 December 2013 (EST)

Wow, no comments on that. *Appreciates the wit in silence*--Detonator coil, suitable for a small nuclear device. (talk) 10:52, 17 January 2014 (UTC)

Not my death, but it's possible to die before you have a turn. Start with autopickup enabled, start on a cross-aligned artifact, get killed by artifact blast. See http://tasvideos.org/3080S.html Kufat (talk) 13:05, 27 December 2013 (UTC)

That was my death, and it took me over three millions tries before it happened (I got my computer to spend several days playing NetHack games and then immediately quitting them, but it did legitimately happen in a game eventually). It felt pretty lucky, rather than unlucky, to me, though (even though I had a good idea it would happen eventually). Ais523 (talk) 11:53, 28 December 2013 (UTC)

Killed by falling rock trap on level one after taking about 4 steps.

Pet killed by falling rock trap on level one after taking about 4 steps, as a tourist. Quit.

Died by falling down the stairs while carrying too much. .-. --Detonator coil, suitable for a small nuclear device. (talk) 10:50, 17 January 2014 (UTC)

Died by triggering a landmine and falling in the pit while wielding a cockatrice corpse.--Zgyt4033 (talk) 17:44, 21 January 2014 (UTC)

attacked a shapeshifter safely shifted into a sessile monster. it then decided to shift again into an arch-lich which immediately finger of deathed me. --194.116.198.185 13:06, 22 January 2014 (UTC)

Some jerk on NAO died right on the up stairs with three pet arch-liches and a master mind flayer, and left me a bones file. It had been a fantastically lucky run right up to that point, too. --129.176.151.14 10:08, 16 February 2014 (UTC)

Playing Nethack for Android, having the phone unlock in my pocket and zapping a wand inside the store, angering the shopkeeper who promptly killed me.

My against-all-odds unluckiest death was fortunately early enough in the game that I didn't have much to lose. I found a bag of holding on second, then third level. I figured out what the first one was, but thought it was too unlikely to have a second in only three levels of exploration. I didn't bother to check; I just stuffed the second into the first. 98.172.189.77 22:52, 29 March 2014 (UTC)
that's not unlucky, just didactic. --194.116.198.185 12:33, 31 March 2014 (UTC)
sorry, to clarify, two things apply. firstly now you have been given a chance to learn the important lesson never to do that. and secondly you should be class naming every possibly magical item you come across. this is particularly important for lamps and gray stones, but also applies to bags and flutes among other things. --194.116.198.185 12:46, 31 March 2014 (UTC)
As long as we're being didactic, you can identify items through deduction in the lack of conclusively certifying means. This wasn't a lesson; I already knew the properties of a bag of holding, and I was less than 20 steps away from a general store I could've done a price check at. You could call this a stupid mistake, but no reasonable person would've believed a second bag of holding had dropped in only three levels of exploration. I just had luck bizarre enough to prove my deduction wrong. But I would do the same thing again, simply because it's even less likely to happen twice. 98.172.189.77 01:17, 1 April 2014 (UTC)
Btw, I wonder what the bones file for this kind of death looks like. Is the dungeon going to collapse in on itself sometime I reach level 3 again?98.172.189.77 01:22, 1 April 2014 (UTC)