Difference between revisions of "Glorkum"
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− | + | A '''glorkum''' is the name that ''[[NetHack]]'' gives to a glitched item which has an unknown [[Item#Item categories|category]]. | |
− | + | The item name will be called "glorkum" followed by three integers - the object class, type, and charges/enchantment/special flags - which are useful for debugging purposes. | |
− | + | NetHack will never generate glorkums during normal gameplay, so the presence of a glorkum (or any mention of a glorkum in gameplay messages) indicates a software [[bug]]. Interacting with a glorkum item can lead to [[panic]]s. | |
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In code, the name "glorkum" comes from the function [[Source:NetHack_3.6.1/src/objnam.c#xname_flags|xname()]]. | In code, the name "glorkum" comes from the function [[Source:NetHack_3.6.1/src/objnam.c#xname_flags|xname()]]. | ||
− | + | ==Messages== | |
− | + | {{message|You drop a glorkum 1 0 0.|An example of a message involving a glorkum.}} | |
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{{nethack-366}} | {{nethack-366}} | ||
+ | [[Category:Bugs]] | ||
+ | [[Category:Items]] |
Latest revision as of 02:13, 5 October 2022
A glorkum is the name that NetHack gives to a glitched item which has an unknown category.
The item name will be called "glorkum" followed by three integers - the object class, type, and charges/enchantment/special flags - which are useful for debugging purposes.
NetHack will never generate glorkums during normal gameplay, so the presence of a glorkum (or any mention of a glorkum in gameplay messages) indicates a software bug. Interacting with a glorkum item can lead to panics.
In code, the name "glorkum" comes from the function xname().
Messages
- You drop a glorkum 1 0 0.
- An example of a message involving a glorkum.