Difference between revisions of "Grid bug"

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'''Grid bugs''' are one of the weakest [[monster]]s in ''[[NetHack]]''. They usually deal no damage at all, unless they manage to zap you as well ("You get zapped!"), and even then the damage is very small. This electric attack cannot break your rings and wands unless the grid bug is a higher level than zero.
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'''Grid bugs''' are one of the weakest [[monster]]s that appear in ''[[NetHack]]''. They are unique in that they cannot move or attack diagonally, which naturally extends to their polyform. Some have proposed moving like a grid bug as an [[Unofficial conduct#Grid bug|unofficial conduct]].
  
Grid bugs are unique in that they cannot move or attack diagonally. When polymorphed to a grid bug, attempting to move diagonally will provide the message "You can't get there from here..."
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One [[demonic malediction]] mentions [[polymorph]]ing into a grid bug to give the player a "fighting chance".
  
One of the [[demonic malediction]]s specifically references grid bugs. Some have proposed moving like a grid bug as an [[Unofficial conduct#Grid bug|unofficial conduct]].
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==Strategy==
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Grid bugs are easily handled by all but the most unfortunate beginning characters - they usually deal no damage at all, unless they manage to zap you as well, and even then the damage is very small. This electric attack cannot break your rings and wands unless the grid bug manages to gain a level than zero.
  
==Strategy==
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As such, they are nothing to worry about once you pass [[experience level]] 2, and are best left as fodder for a [[pet]] you want to train, since they gain at least one maximum HP per kill. If you need to train up a weapon skill, grid bugs can also be useful as target practice.
Grid bugs are easily handled by all but the most unfortunate beginning characters, and are nothing to worry about once you pass [[experience level]] 2. At that point, they are best left as fodder for a [[pet]] you want to train, as they will always gain at least one maximum HP per kill.
 
  
If you need to train up a weapon skill, grid bugs can be useful as target practice.
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==Messages==
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{{message|You can't get there from here...|You attempted to move or attack diagonally while polymorphed into a grid bug.}}
  
 
==Origin==
 
==Origin==
The concept of grid bugs came from the 1982 Disney film, [[wikipedia:Tron (film)|Tron]].
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{{wikipedia|Tron (film)}}
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The concept of grid bugs came from the 1982 Disney film [[wikipedia:Tron (film)|Tron]].
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
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{{right-align|[ Tron, novel by Brian Daley, story by Steven Lisberger ]}}
 
{{right-align|[ Tron, novel by Brian Daley, story by Steven Lisberger ]}}
 
</poem>}}
 
</poem>}}
 
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{{nethack-366}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-366}}
 

Revision as of 19:04, 12 September 2021

Grid bugs are one of the weakest monsters that appear in NetHack. They are unique in that they cannot move or attack diagonally, which naturally extends to their polyform. Some have proposed moving like a grid bug as an unofficial conduct.

One demonic malediction mentions polymorphing into a grid bug to give the player a "fighting chance".

Strategy

Grid bugs are easily handled by all but the most unfortunate beginning characters - they usually deal no damage at all, unless they manage to zap you as well, and even then the damage is very small. This electric attack cannot break your rings and wands unless the grid bug manages to gain a level than zero.

As such, they are nothing to worry about once you pass experience level 2, and are best left as fodder for a pet you want to train, since they gain at least one maximum HP per kill. If you need to train up a weapon skill, grid bugs can also be useful as target practice.

Messages

You can't get there from here...
You attempted to move or attack diagonally while polymorphed into a grid bug.

Origin

The concept of grid bugs came from the 1982 Disney film Tron.

Encyclopedia entry

These electronically based creatures are not native to this
universe. They appear to come from a world whose laws of
motion are radically different from ours.
 
Tron looked to his mate and pilot. "I'm going to check on
the beam connection, Yori. You two can keep a watch out for
grid bugs." Tron paced forward along the slender catwalk
that still seemed awfully insubstantial to Flynn, though he
knew it to be amazingly sturdy. He gazed after Tron, asking
himself what in the world a grid bug was, and hoping that the
beam connection -- to which he'd given no thought whatsoever
until this moment -- was healthy and sound.

[ Tron, novel by Brian Daley, story by Steven Lisberger ]