Difference between revisions of "Hellfire"

From NetHackWiki
Jump to navigation Jump to search
(adjust lede, sections for slash'em)
(couple other candidates)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
'''Hellfire''' is an artifact that appears in [[SLASH'EM]], [[dNetHack]] and [[SlashTHEM]]. It is [[chaotic]]-aligned, and its [[base item]]-type is a [[crossbow]]. In all variants, Hellfire grants [[fire resistance]] when wielded.
+
On NetHackWiki, '''Hellfire''' may refer to any of the following:
  
==Description==
+
* [[Hellfire (SLASH'EM)]], an artifact that appears in SLASH'EM, SlashTHEM and Hack'EM.
<simpletabs>
+
* [[Hellfire (dNetHack)]], an artifact that appears in dNetHack and notdNetHack.
SLASH'EM|{{artifact weapon
+
* [[Hellfire component]], an item that appears in dNetHack and notdNetHack.
| color=wood color
+
* [[Monster spells#Ray-type spells|The fire ray-type monster spell]] used by [[barbed devils]] in EvilHack, which is flavored as "hellfire".
| name=Hellfire
+
{{disambig}}
| base=crossbow
 
| smalldmg=1d2 '''+7''' (+2d6)
 
| largedmg=1d2 '''+7''' (+2d6)
 
| tohit='''+5'''
 
| skill=crossbow
 
| affiliation=<ul><li>[[chaotic]]</li></ul>
 
| whenwielded=<ul><li>[[fire resistance]]</li></ul>
 
| cost=4000
 
| weight=50
 
| material=wood
 
}}
 
 
 
SLASH'EM is the first variant that Hellfire appears in; it is one of two missile-launching artifacts first added to SLASH'EM, with the other being [[Plague]] (which also appears in the same variants as Hellfire).
 
 
 
===Generation===
 
As Hellfire can be randomly generated, and crossbows are relatively abundant, it is not uncommon to come across Hellfire lying about in the dungeon or in a weapon or armor [[shop]]. Hellfire can also be given as a [[sacrifice gift]] for chaotic players.
 
 
 
===Description===
 
Hellfire has a flat +5 to-hit bonus and +7 damage; [[crossbow bolt]]s fired from it cause fiery explosions in a 3x3 square centered on any target they hit, doing an additional 2d6 damage.{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}<ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]</ref><ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]</ref>This also applies to monsters shooting bolts from Hellfire, with the bolt being destroyed on impact.{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}<ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]</ref><ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]</ref>
 
 
 
===Strategy===
 
In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:
 
 
 
Due to the range of the explosions, you should avoid firing Hellfire at a target that is either point-blank range or adjacent to anything you don't want to hit, such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s. In addition, crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction; SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as re-wielding the weapon each time you switch from melee to ranged combat will cause too much damage. Finally, the presence of rapid-fire [[heavy machine gun]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.
 
 
 
With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.
 
|-|
 
dNetHack|{{artifact weapon
 
| color=wood color
 
| name=Hellfire
 
| base=crossbow
 
| smalldmg=1d2
 
| largedmg=1d2
 
| tohit='''+1d4'''
 
| skill=crossbow
 
| affiliation=<ul><li>[[chaotic]]</li></ul>
 
| whenwielded=<ul><li>[[fire resistance]]</li></ul>
 
| cost=3000
 
| weight=50
 
| material=wood
 
}}
 
 
 
In dNetHack, Hellfire gives any bolts fired from it +1d4 to hit and +1 fire damage; the fiery explosion they create on a successful hit deals 6d6 damage and consumes the bolt.
 
|-|
 
SlashTHEM|{{artifact weapon
 
| color=wood color
 
| name=Hellfire
 
| base=crossbow
 
| smalldmg=1d2 '''+7''' (+2d6)
 
| largedmg=1d2 '''+7''' (+2d6)
 
| tohit='''+5'''
 
| skill=crossbow
 
| affiliation=<ul><li>[[chaotic]]</li></ul>
 
| whenwielded=<ul><li>[[fire resistance]]</li></ul>
 
| cost=4000
 
| weight=50
 
| material=wood
 
}}
 
 
 
In SlashTHEM, Hellfire is statistically unchanged from its appearance in SLASH'EM, but is now one of the many artifacts that can be created at [[The Forge]].<ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/smith.c#L61 SlashTHEM 0.9.6 smith.c, line 61]</ref>
 
</simpletabs>
 
{{clear}}
 
 
 
==References==
 
<references/>
 
{{slashem-7E7|offset=1}}
 
{{variant-343}}
 
[[Category:SLASH'EM artifact weapons]]
 
[[Category:dNetHack artifact weapons]]
 
[[Category:SlashTHEM artifact weapons]]
 

Latest revision as of 23:26, 24 April 2024

On NetHackWiki, Hellfire may refer to any of the following:


This is a disambiguation page: a list of articles associated with the same title.
If an internal link led you here, you may wish to change the link to point directly to the intended page.