Difference between revisions of "Hellfire"

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(Source code says "Exploding bolts will be destroyed", citations for both appearances)
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{{artifact weapon
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On NetHackWiki, '''Hellfire''' may refer to any of the following:
| color=wood color
 
| name=Hellfire
 
| base=crossbow
 
| smalldmg=1d2 '''+7''' (+2d6)
 
| largedmg=1d2 '''+7''' (+2d6)
 
| tohit='''+5'''
 
| skill=crossbow
 
| affiliation=<ul><li>[[chaotic]]</li></ul>
 
| whenwielded=<ul><li>[[fire resistance]]</li></ul>
 
| cost=4000
 
| weight=50
 
| material=wood
 
}}
 
  
'''Hellfire''' is an artifact that appears in [[SLASH'EM]] and [[SlashTHEM]]. It is [[chaotic]]-aligned, and its base item is a [[crossbow]]; it is one of two missile-launching artifacts added to SLASH'EM, with the other being [[Plague]]. When wielded, Hellfire grants [[fire resistance]].
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* [[Hellfire (SLASH'EM)]], an artifact that appears in SLASH'EM, SlashTHEM and Hack'EM.
 
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* [[Hellfire (dNetHack)]], an artifact that appears in dNetHack and notdNetHack.
Hellfire has a flat +5 to-hit bonus and +7 damage; [[crossbow bolt]]s fired from it cause fiery explosions in a 3x3 square centered on any target they hit, doing an additional 2d6 damage.{{refsrc|dothrow.c|1536|version=SLASH'EM 0.0.7E7F2}}{{refsrc|explode.c|154|version=SLASH'EM 0.0.7E7F2}}<ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/dothrow.c#L1651 SlashTHEM 0.9.6 dothrow.c, line 1651]</ref><ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L154 SlashTHEM 0.9.6 explode.c, line 154]</ref>This also applies to monsters shooting bolts from Hellfire, with the bolt being destroyed on impact.{{refsrc|mthrowu.c|146|version=SLASH'EM 0.0.7E7F2}}{{refsrc|explode.c|156|version=SLASH'EM 0.0.7E7F2}}<ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/mthrowu.c#L175 SlashTHEM 0.9.6 mthrowu.c, line 175]</ref><ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/explode.c#L156 SlashTHEM 0.9.6 explode.c, line 156]</ref>
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* [[Hellfire component]], an item that appears in dNetHack and notdNetHack.
 
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* [[Monster spells#Ray-type spells|The fire ray-type monster spell]] used by [[barbed devils]] in EvilHack, which is flavored as "hellfire".
==Generation==
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{{disambig}}
Hellfire can only be randomly generated in SLASH'EM. Since crossbows are relatively abundant, it is not uncommon to come across Hellfire lying about in the dungeon or in a weapon or armor [[shop]].
 
 
 
In SlashTHEM, Hellfire is one of the many artifacts that can only be created at [[The Forge]].<ref>[https://github.com/Soviet5lo/SlashTHEM/blob/v0.9.6/src/smith.c#L61 SlashTHEM 0.9.6 smith.c, line 61]</ref>
 
 
 
==Strategy==
 
In theory, Hellfire is great for a character who wants to do a lot of ranged fighting, as it turns ordinary crossbow bolts into potent weapons. However, several caveats apply:
 
 
 
Due to the range of the explosions, you should avoid firing Hellfire at a target that is either point-blank range or adjacent to anything you don't want to hit, such as [[pet]]s, [[aligned priest]]s, and [[shopkeeper]]s. In addition, crossbows are two-handed weapons in SLASH'EM and its variants, making [[shield]]s of any kind an obstruction; SLASH'EM's increased blasting damage also means that cross-aligned players should avoid Hellfire in particular, as re-wielding the weapon each time you switch from melee to ranged combat will cause too much damage. Finally, the presence of rapid-fire [[machine gun]]s and other [[firearm]]s make Hellfire less powerful than some mundane alternatives for most roles.
 
 
 
With all of this in mind, [[Rogue]]s and [[Ranger]]s are likely to benefit the most from discovering Hellfire - they can reach expert in [[crossbow]] skill, making Hellfire a viable alternative to firearms for them.
 
 
 
==References==
 
<references/>
 
{{slashem-7E7|offset=1}}
 
{{variant-343}}
 
[[Category:SLASH'EM artifact weapons]]
 
[[Category:SlashTHEM artifact weapons]]
 

Latest revision as of 23:26, 24 April 2024

On NetHackWiki, Hellfire may refer to any of the following:


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