Difference between revisions of "Hunger (property)"

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The [[property]] '''hunger''' increases the rate at which you burn nutrition by 50%. If you acquired it by wearing a [[ring of hunger]], it is an extrinsic; if you acquire it by eating a [[ring of hunger]], it is an intrinsic. Extrinsic hunger is occasionally useful when you want to eat a corpse before it spoils, for one benefit or another, but are satiated and thus might choke.
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'''Hunger''' is a [[property]] which increases the rate at which you burn [[nutrition]] by 50%.{{refsrc|src/eat.c|2814|nethack=3.6.6}} It is conferred exclusively by the [[ring of hunger]]; extrinsically from wearing it, and intrinsically from [[eating jewelry|eating it]].
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Other properties, such as conflict, also cause an increased [[hunger rate]], but this increase is handled separately from the hunger property, causing their effects to stack.
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[[Slow digestion]] is independent from hunger; they do not cancel each other out. If you have both properties at once, you will hunger at 50% of the normal rate, plus jewelry adjustments.
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== Strategy ==
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Extrinsic hunger is occasionally useful when you want to stop being [[satiated]], in order to avoid [[Dexterity]] penalties or eat more corpses. However, it is usually considered bad to have as an intrinsic.
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== References ==
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<references/>
  
A [[ring of slow digestion]] is cumulative with hunger. However, neither will cancel each other out. If you wear a ring of slow digestion in combination with a ring of hunger, regeneration, or conflict, you will hunger at about 1/2 the normal rate, as opposed to 1/20.
 
 
[[Category:Properties]]
 
[[Category:Properties]]
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Revision as of 15:14, 26 June 2020

Hunger is a property which increases the rate at which you burn nutrition by 50%.[1] It is conferred exclusively by the ring of hunger; extrinsically from wearing it, and intrinsically from eating it.

Other properties, such as conflict, also cause an increased hunger rate, but this increase is handled separately from the hunger property, causing their effects to stack.

Slow digestion is independent from hunger; they do not cancel each other out. If you have both properties at once, you will hunger at 50% of the normal rate, plus jewelry adjustments.

Strategy

Extrinsic hunger is occasionally useful when you want to stop being satiated, in order to avoid Dexterity penalties or eat more corpses. However, it is usually considered bad to have as an intrinsic.

References