Invoke
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The #invoke extended command allows you to activate certain objects. The only objects that can be activated this way are crystal balls and some artifacts, especially quest artifacts.[1]
Some artifacts tire after you invoke them. In this case, you must wait before you can invoke them again. If you do it to soon, a message appears like "You feel that the Eye of the Aethiopica is ignoring you" and you must wait 3d10 more turns.[2]
List of possible invocations
- The Eye of the Aethiopica: branchport to another dungeon branch
- The Eyes of the Overworld: provides enlightenment
- The Staff of Aesculapius: heals half HP damage, cures sickness, unblinds, unslimes
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