Difference between revisions of "Kebabable"

From NetHackWiki
Jump to navigation Jump to search
m (Unchanged.)
(changed to reflect deprecation of javelin skill)
Line 1: Line 1:
 
{{Wikipedia|Kebab}}
 
{{Wikipedia|Kebab}}
  
Some monsters are considered '''kebabable'''. This gives you +2 [[to-hit]] when attacking them using any weapon using the [[spear]] skill or the [[javelin]] skill.<ref>{{sourcecode|weapon.c|145}}; {{sourcecode|obj.h|143}}</ref>
+
Some monsters are considered '''kebabable'''. This gives you +2 [[to-hit]] when attacking them using any weapon using the [[spear]] skill.<ref>{{sourcecode|weapon.c|145}}; {{sourcecode|obj.h|143}}</ref>
 +
 
 +
In versions prior to [[NetHack 3.6.0]], [[javelin|weapons]] using the javelin skill also received the bonus. The skill has since been merged into the spear skill.
  
 
The following [[monster class]]es are kebabable:{{refsrc|weapon.c|116}}
 
The following [[monster class]]es are kebabable:{{refsrc|weapon.c|116}}

Revision as of 03:45, 1 March 2016

Some monsters are considered kebabable. This gives you +2 to-hit when attacking them using any weapon using the spear skill.[1]

In versions prior to NetHack 3.6.0, weapons using the javelin skill also received the bonus. The skill has since been merged into the spear skill.

The following monster classes are kebabable:[2]

Strategy

This feature is marginal even for spear-using classes. The only significant use of this effect would be to use naga hatchlings as an opportunity for the training of the spear skill from unskilled to basic.

By the time you face any other kebabable monster you are usually at such a level that hitting is unlikely to be a problem even at unskilled.

References

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.