Keystone Kop (monster class)
The K Keystone Kop monster class is comprised of human law enforcers that are summoned whenever you steal from a shop, such as by teleporting out of the shop or digging downwards. They attack you by throwing cream pies and beat you up with rubber hoses. While they are not very difficult to eliminate, one by one, there are a lot of them, and their numbers are quite intimidating. There are four kinds of Kops: Keystone Kops, Kop Sergeants, Kop Lieutenants and Kop Kaptains.
Although their symbol is K, they are considered human for all other purposes, including sacrificing. They do, however, respect Elbereth, but only when occupied by the hero.
Keystone Kop
K Keystone Kop | |
---|---|
Difficulty | 3 |
Attacks |
Weapon 1d4 |
Base level | 1 |
Base experience | 13 |
Speed | 6 |
Base AC | 10 |
Base MR | 10 |
Alignment | 9 (lawful) |
Frequency (by normal means) | no random generation |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 200 |
Size | medium |
Resistances | None |
Resistances conveyed |
None
|
Kop Sergeant
K Kop Sergeant | |
---|---|
Difficulty | 4 |
Attacks |
Weapon 1d6 |
Base level | 2 |
Base experience | 22 |
Speed | 8 |
Base AC | 10 |
Base MR | 10 |
Alignment | 10 (lawful) |
Frequency (by normal means) | no random generation |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 200 |
Size | medium |
Resistances | None |
Resistances conveyed |
None
|
Kop Lieutenant
K Kop Lieutenant | |
---|---|
Difficulty | 5 |
Attacks |
Weapon 1d8 |
Base level | 3 |
Base experience | 33 |
Speed | 10 |
Base AC | 10 |
Base MR | 20 |
Alignment | 11 (lawful) |
Frequency (by normal means) | no random generation |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 200 |
Size | medium |
Resistances | None |
Resistances conveyed |
None
|
Kop Kaptain
K Kop Kaptain | |
---|---|
Difficulty | 6 |
Attacks |
Weapon 2d6 |
Base level | 4 |
Base experience | 49 |
Speed | 12 |
Base AC | 10 |
Base MR | 20 |
Alignment | 12 (lawful) |
Frequency (by normal means) | no random generation |
Genocidable | Yes |
Weight | 1450 |
Nutritional value | 200 |
Size | medium |
Resistances | None |
Resistances conveyed |
None
|
Strategies
The kops are a very good source of experience and cream pies.
One minor strategy with shopkeepers is to steal an item from the shop and leave for a distant corner of the dungeon; this will summon a slew of Kops and their equipment, followed by the shopkeeper. After slaughtering the Kops, pacify the shopkeeper and sell him the gear dropped by the dead Kops. Warning! Unless you are careful, it will take at least 1000 gold to pacify him; make sure the gear you have is worth that much.
Origin
NetHack's Kops got their name from the Keystone Kops, an incompetent bunch of policemen featured in a series of films from 1912 to 1917.
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It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
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