Difference between revisions of "Kick"
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(I just now kicked and "uncover"ed secret door without breaking it.) |
(corrections, category:commands) |
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− | + | '''Kick''' is a directional [[command]] performed by pressing Ctrl-D (or '''[k]''' if the [[number_pad]] [[option]] is on). | |
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Kicking has a number of uses. | Kicking has a number of uses. | ||
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*[[Kicking boots]] will increase the strength of the kick, but at the same time might make loadstones and similarly heavy objects movable (and thus not identifiable by kicking). | *[[Kicking boots]] will increase the strength of the kick, but at the same time might make loadstones and similarly heavy objects movable (and thus not identifiable by kicking). | ||
*Boots of any kind allow the player to kick [[cockatrice]]s. | *Boots of any kind allow the player to kick [[cockatrice]]s. | ||
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+ | [[Category:Commands]] |
Revision as of 14:30, 3 September 2006
Kick is a directional command performed by pressing Ctrl-D (or [k] if the number_pad option is on).
Kicking has a number of uses.
Kicking objects
- Kicking heavy or immovable objects may result in injury ("Ouch! That hurt.").
- Repeated kicks may render your leg useless for a short time, making you unable to carry heavier loads ("Your leg is in no shape for kicking.").
- Kicking an object that has no room to move will give the message "Thunk!".
- Kicking a loadstone, even if it has room to move, will give the message "Thunk!", unless the player has the necessary strength to move an object of that weight naturally.
Kicking monsters
- Kicking monsters induces (not very much) damage. This may be desired in some cases (pacifist).
- Kicking a cockatrice corpse without wearing boots will result in stoning.
- Kicking a sleeping monster will wake it up.
Kicking secret doors
- If your luck is down, you might have too much difficulty trying to search for secret doors. Sometimes you can find a secret door by kicking its location. "Crash! You kick open a secret door!" or "Crash! You uncover a secret door!" This is best when you are almost certain of the location of the door, for example when there is a corridor on one side and a room on the other.
Related objects
- Kicking boots will increase the strength of the kick, but at the same time might make loadstones and similarly heavy objects movable (and thus not identifiable by kicking).
- Boots of any kind allow the player to kick cockatrices.