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You can also kick your steed to make it gallop. Supermagle 07:03, 25 September 2007 (UTC)

I know that kicking a wall will wake up monsters (I added an entry to this article). However, does anyone know the 'range' of the sound of the kick? Like, will monsters in a throne room which are on the right side of the level be awoken by a kick made on the left side of the dungeon? Azzkikr 08:22, 25 September 2007 (UTC)

All monsters can displace themselves to a random square adjacent to you by dodging a kick, not just flying monsters. If it's a land monster, the monster "jumps, nimbly avoiding your kick". It probably just doesn't hit very often, since I've only seen it with a monk wearing body armor (cursed). It's also notable because it allows monsters to travel to squares they wouldn't be able to reach with normal moves, such as moving to the other side of a character in a one-square-wide hallway, or moving diagonally from an open door, meaning you can get yourself surrounded if you're careless. I'm not sure whether it works with water monsters. 17:03, 4 February 2008 (UTC)

From Nethack top deaths

top death #982, 22 deaths (0.002%) killed by kicking 0 gold pieces

What gives? --PeterGFin 04:52, January 10, 2010 (UTC)