Lawful Quest

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The Lawful Quest is one of the new alignment-based quests in SLASH'EM. Unlike normal quests, the alignment quests do not have quest leaders, nor do you actually have to be the alignment in question in order to attempt the Quest. They are also only one level each.


Map

 T.    T.T                    CC     CC    `##G##GH#H                      
T.... ......   ...T  LLL    CCCCCC  CCCC   ^       H   #################H. 
  .T...TTTT.. ..T.. LL LL  CCCECC   C CCC  # --+---+-- #                   
 ..TTTTT. TT...T..  LL    CCCCCECC    CEC  # -...-...- #                   
T.TTTT.TTTTTTTTT.  CCLL  CCCCCCCCCC CCECC  # +...+...+ #                   
... TT. T T T .T.. CCCLLLCCCCCCCCCCCCCCC   # -...-...- #      w     w      
 .TTTTTTTTTTTTTTT.  CCCCLLLCCCCCCCCCCC     # --+---+-- #                   
 .T T T T TT. T T.. CCECCCLL-S-CECCCC  CE  ^     -...- #                   
..TTTTTTTTTTTTTTTT.  CCECLL--M--CECCC CEC  #H### +...+ #   w  H- - -H  w   

T.TT TTT T\T T . T.. CCCCLLL-hhh-CCCC CC # # -...- # -.}}}.-

.TTTT.TTTTTTTTTTT.  CCLLLLL--M--CCCC CCC   # .H# --+-- #       }.;.}       

..TT T T T T T TT.. CCLLCCCLL---LCCCCCCC # # -...- # -;;L;;- .TTTTTTT.TTTTT.T.. LLL CCCCLLLLLLCCCCgCCC ##### +...+ # }.;.} .T T . TTT . TTT.. LL CECCCCLCCLLLCCCCC -...- # -.}}}.- .TTTTTTTTTTTTTTTT. L. CCCECCLLCCCCLLLCCC --+---+---+-- # w H- - -H w .TT. T T T T T TT.. CCCLLLCCECCCCLLC -...-.^i-...- #

.TTTTTTTTTTTT..TT.. . CCLLLCCCCCECCCCLC  +...+^x^+...+H#                   
...TT T .TT TTTTTT... LLLCCCCCCCCC CCLC  -...-.^.-...- H      w     w      
 T..TTTTTT....T.TT. .LL  CCCCCCCC   LLCC --+---+---+--                     
   ....TT..  .....  LL    CCCCCC   LL CC               #H                  
      ....     T.  LL       CC     L   CH###############                   
  

The entrance portal is located randomly in the room with the 'x' mark; the mark itself is an engraving reading "Beware of Dreams come true!" The room also contains an imp (marked 'i'); the four spaces marked with '^' symbols each have a 60% chance of containing a sleep-gas trap. Four of the other rooms in the complex contain the following sets of items and monsters (picked at random):

  • Three piles of killer coins, three large piles of killer coins, three huge piles of killer coins, and three worthless pieces of white glass.
  • Five killer food rations, a killer tripe ration, three bad eggs, a giant flea egg, a giant louse egg, a cursed mushroom, a tin of asphynx meat, and a tin of green slime meat.
  • Two cursed potions of sickness, a cursed potion of sleeping, a cursed potion of confusion, a cursed potion of hallucination, a cursed potion of blindness, two cursed potions of polymorph, a cursed potion of acid, a cursed potion of paralysis, a cursed wand of draining, a cursed wand of opening, a cursed wand of nothing, a cursed wand of secret door detection (all with 0 charges), a cursed -2 pair of fumble boots, a cursed -4 pair of gauntlets of fumbling, a cursed -1 poisonous cloak, a cursed +0 robe of weakness, a cursed -2 fly swatter named Bugshmasher, a cursed -4 worm tooth named Storm Brand, a cursed -3 short sword named Chaos Bane, a cursed ring of sleeping named slow digestion, a cursed ring of hunger named free action, a blessed -9 ring of increase accuracy named polymorph control, a cursed oil lamp, and eight random @.
  • A cursed tinning kit (with 0 charges), one dragon corpse of every type except deep and silver, eight maggots, and two carrion crawlers.
  • A spiked pit, a king cobra, two pit vipers, four other random S, and two random s.
  • A coaligned altar and aligned priest. However, the room is NOT considered to be a temple, and hence you can't make any donations.

There is a boulder at the '`' mark and rolling-boulder traps at each of the '^' marks in the corridor. The two Gs in the corridor are both hostile ghosts and have a 60% chance each of being generated. The one-tile room at the end of the corridor contains a cursed runesword and an uncursed wand of striking with two charges. The area at the far right contains eight rot worms ('w'); the spaces in the upper left and lower right also contain shades. The swamp in the center contains a statue trap of an arch-lich (L) and a cursed -9 set of grey dragon scales in the same space; the arch-lich is created with wands of fireball, create horde, speed monster and make invisible (the latter three all have one charge each), a cockatrice corpse, and a cursed -1 pair of leather gloves. The swamp also contains electric eels at the spaces marked with ';'. The cloud bank on the left contains two elementals of each type and two stalkers, as well as four other random E; their locations are all marked. Other monsters in the cloudbank include a gremlin named Clown at the position marked 'g', three mind flayers named Ginger, Victoria, and Emma at the positions marked 'h', and two master mind flayers named Mel B. and Mel C. at the positions marked 'M'; the center mind flayer is generated on top of a fountain and a chest containing an amulet of flying, a wand of cold (with 16 charges), and a wand of digging. Nightmare, the main monster of the quest, is located on the throne in the forest on the far left, along with eight pixies, four quicklings, a unicorn of each color (the only place where you will meet a hostile unicorn of your own color), a wood nymph, and a brownie. Killing Nightmare will generate the Key of Law and the artifact unicorn horn Nighthorn. The Lawful Quest also contains sixteen black lights, eight shadows, twelve sleep gas traps, four anti-magic traps, and the engravings "You can feel eyes on your back." and "I can see you..."; all positioned at random.

Spooky messages

Of note is the fact that the Lawful Quest is the only level in the game to have the 'spooky' flag, and hence the following spooky messages are printed randomly while you're on the level:

You hear screaming in the distance!
You hear a faint whisper: "Please leave your measurements for your custom-made coffin.",
You hear a door creak ominously.
You hear hard breathing just a few steps behind you!
You hear dragging footsteps coming closer!
You hear anguished moaning and groaning coming out of the walls!
You hear mad giggling directly behind you!
You smell rotting corpses.
You smell chloroform!
You feel ice cold fingers stroking your neck.
You feel a ghostly touch caressing your face.
You feel somebody dancing on your grave.
You feel something breathing down your neck.
You feel as if the walls were closing in on you.,
You just stepped on something squishy.

These messages only appear when you're hallucinating:

You hear a strong voice pronouncing: "There can only be one!"
You hear a voice booming all around you: "Warning: self-destruction sequence activated!"
You smell your mother-in-law's cooking!
You smell horse dung.
You hear someone shouting: "Who ordered the burger?"
You can faintly hear the Twilight Zone theme.
You hear an outraged customer complaining: "I'll be back!"
You hear someone praising your valor!
You hear someone singing: "Jingle bells, jingle bells...\"