Difference between revisions of "Leather armor"

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(Added more information about leather armor.)
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These can be created by [[kill]]ing a [[leather golem]], or they can be worn into the dungeon by an [[archaeologist]](sp?)They are resistant to [[rust]] while susceptible to [[rot]].
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Leather armor confers two points of AC without hindering spellcasting, and is worn in the main armor slot. It does not need to be identified (except for enchantment). 
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Leather armor can be created by [[kill]]ing a [[leather golem]], or can be worn into the dungeon by an [[archaeologist]].  Leather armor is resistant to [[rust]] but susceptible to [[rot]].
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Many spellcasters prefer leather or [[studded leather armor]] in the early game, as neither hinders spellcasting. It can also be easy to find positively enchanted leather armor by [[curse-testing]] and then wear-testing armor dropped by leather golems.
  
 
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Revision as of 15:16, 6 July 2006

Leather armor confers two points of AC without hindering spellcasting, and is worn in the main armor slot. It does not need to be identified (except for enchantment). Leather armor can be created by killing a leather golem, or can be worn into the dungeon by an archaeologist. Leather armor is resistant to rust but susceptible to rot. Many spellcasters prefer leather or studded leather armor in the early game, as neither hinders spellcasting. It can also be easy to find positively enchanted leather armor by curse-testing and then wear-testing armor dropped by leather golems.

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