Difference between revisions of "Liquid leap"

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m (add Techniques category)
m (Techniques don't need to be added to the SLASH'EM category as well; the technique category is a subcategory of SLASH'EM anyway, and techniques are summarised in technique.)
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[[Doppelganger]]s acquire liquid leap at the start of the game.  Other [[race]]s cannot liquid leap.
 
[[Doppelganger]]s acquire liquid leap at the start of the game.  Other [[race]]s cannot liquid leap.
 
[[Category:Techniques]]
 
[[Category:Techniques]]
[[Category:SLASH'EM]]
 
 
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{{slashem-7E7}}

Revision as of 21:00, 20 July 2008

Liquid leap is a SLASH'EM technique. Invoking this allows the hero to jump in a straight line. He may jump in any direction in which a wand can fire a ray. The maximum length of the leap depends on the skill level. He may leap through iron bars and out of a bear trap. Liquid leaping in Sokoban carries a Luck penalty.

Doppelgangers acquire liquid leap at the start of the game. Other races cannot liquid leap.