Difference between revisions of "Missile flurry"

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m (Techniques don't need to be added to the SLASH'EM category as well; the technique category is a subcategory of SLASH'EM anyway, and techniques are summarised in technique. Tag as SLASH'EM.)
(only bows)
 
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'''Missle flurry''' is a [[Technique]] a [[Ranger]] gets on 1st level in [[SLASH'EM]].
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'''Missile flurry''' is a [[Technique]] a [[Ranger]] gets on 1st level in [[SLASH'EM]].
  
It lasts from 2 up to ''(TECHLEVEL/6) + 3'' [[turn|turns]] and gives one bonus shot when is active.
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It lasts from 2 up to ''(TECHLEVEL/6) + 3'' [[turn]]s and gives one bonus shot when is active.
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It only works with [[bow]]s.  [[Elven]] and [[droven]] Rangers also get a +1 damage bonus, more if using racial bow and arrows.
  
The technique is reusable after 500-1000 [[turn|turns]].
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The technique is reusable after 500-1000 turns.
 
[[Category:Techniques]]
 
[[Category:Techniques]]
 
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{{slashem-7E7}}
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{{stub}}

Latest revision as of 06:42, 23 January 2017

Missile flurry is a Technique a Ranger gets on 1st level in SLASH'EM.

It lasts from 2 up to (TECHLEVEL/6) + 3 turns and gives one bonus shot when is active. It only works with bows. Elven and droven Rangers also get a +1 damage bonus, more if using racial bow and arrows.

The technique is reusable after 500-1000 turns.

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