Difference between revisions of "Monster starting inventory"

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Certain types of '''monster'''s may be created with objects in their '''starting inventory''' appropriate to their species. A pretty comprehensive spoiler can be found [http://groups.google.com/group/rec.games.roguelike.nethack/msg/e34120648c374754 here]. Additionally, they may be eligible for a random [[offensive item]].
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Certain types of '''monster'''s may be created with<ref>[[Makemon.c#line487]]</ref> objects in their '''starting inventory''' appropriate to their species. A pretty comprehensive spoiler can be found [http://groups.google.com/group/rec.games.roguelike.nethack/msg/e34120648c374754 here]. Additionally, they may be eligible for a random [[offensive item]].
  
 
Monster starting inventory can provide valuable hints at the true [[identification|identities]] of objects with [[randomized appearance]]s.
 
Monster starting inventory can provide valuable hints at the true [[identification|identities]] of objects with [[randomized appearance]]s.
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Sometimes, random objects ([[death drop]]s) can be found on a monster's corpse it did not have when alive.  
 
Sometimes, random objects ([[death drop]]s) can be found on a monster's corpse it did not have when alive.  
 
Also, [[golem]]s, [[unicorn]]s, and some unique monsters always get certain non-random "[[death drop]]s".
 
Also, [[golem]]s, [[unicorn]]s, and some unique monsters always get certain non-random "[[death drop]]s".
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==References==
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<references/>
  
 
{{stub}}
 
{{stub}}

Revision as of 21:50, 28 December 2009

Certain types of monsters may be created with[1] objects in their starting inventory appropriate to their species. A pretty comprehensive spoiler can be found here. Additionally, they may be eligible for a random offensive item.

Monster starting inventory can provide valuable hints at the true identities of objects with randomized appearances.

Death drops

Sometimes, random objects (death drops) can be found on a monster's corpse it did not have when alive. Also, golems, unicorns, and some unique monsters always get certain non-random "death drops".

References

This page is a stub. Should you wish to do so, you can contribute by expanding this page.