Difference between revisions of "Nethack.alt.org weekly scorefest"

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(Character could quit or escape and still win.)
(Rodney references.)
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==Rules==
 
==Rules==
# The starting time and ending time will be determined in advance.
+
# The starting time and ending time will be determined in advance. In #nethack we use [[Rodney (bot)|Rodney]]'s !time command.
 
# No games can be started before the starting time; this entails not pressing 'p' on the dgamelaunch menu until the appointed time.
 
# No games can be started before the starting time; this entails not pressing 'p' on the dgamelaunch menu until the appointed time.
# Your character must die, [[quit]], [[escape]], [[ascend]] or otherwise end the game before the ending time.
+
# Your character must die, [[quit]], [[escape]], [[ascend]] or otherwise end the game before the ending time. Rodney should report the score.
 
# You can play (and [[startscum]]) as many games as you want between the starting time and ending time; any games must meet the above criteria to be scored.
 
# You can play (and [[startscum]]) as many games as you want between the starting time and ending time; any games must meet the above criteria to be scored.
 
# The highest score achieved in a single game that meets the above criteria shall be considered the winner.  In the event of a tie, the game with the lower turn count shall prevail.
 
# The highest score achieved in a single game that meets the above criteria shall be considered the winner.  In the event of a tie, the game with the lower turn count shall prevail.
 
# By agreement of the majority of players present for the competition, additional restrictions may be declared for the current round of games (for example, everyone must play random characters, or all [[Healer]]s, etc.).
 
# By agreement of the majority of players present for the competition, additional restrictions may be declared for the current round of games (for example, everyone must play random characters, or all [[Healer]]s, etc.).
 
# When a score is called into question, the ttyrecs for the game shall be investigated to ensure the timestamps are consistent with the above criteria.
 
# When a score is called into question, the ttyrecs for the game shall be investigated to ensure the timestamps are consistent with the above criteria.

Revision as of 05:38, 2 October 2006

At midnight to 00:30 UTC on October 2, 2006, the first test weekly scorefest was held on nethack.alt.org and coordinated on #nethack.

Objective

Acquire as high a score as possible within the given time limit.

Rules

  1. The starting time and ending time will be determined in advance. In #nethack we use Rodney's !time command.
  2. No games can be started before the starting time; this entails not pressing 'p' on the dgamelaunch menu until the appointed time.
  3. Your character must die, quit, escape, ascend or otherwise end the game before the ending time. Rodney should report the score.
  4. You can play (and startscum) as many games as you want between the starting time and ending time; any games must meet the above criteria to be scored.
  5. The highest score achieved in a single game that meets the above criteria shall be considered the winner. In the event of a tie, the game with the lower turn count shall prevail.
  6. By agreement of the majority of players present for the competition, additional restrictions may be declared for the current round of games (for example, everyone must play random characters, or all Healers, etc.).
  7. When a score is called into question, the ttyrecs for the game shall be investigated to ensure the timestamps are consistent with the above criteria.