Difference between revisions of "Nymph (monster class)"

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==Common traits==
 
==Common traits==
All nymphs are almost exactly the same in terms of stats and generation, with the exception of the water nymph's ability to swim. The monster class is defined by the macro <code></code> in  
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All nymphs are almost exactly the same in terms of stats and generation, with the exception of the water nymph's ability to swim. The monster class is defined by the macro <code>S_NYMPH</code> in include/monsym.h.
  
 
==History==
 
==History==

Revision as of 16:23, 7 September 2021

The nymph is a monster class in NetHack represented by a lowercase n (n). The class contains three nymph species:

Common traits

All nymphs are almost exactly the same in terms of stats and generation, with the exception of the water nymph's ability to swim. The monster class is defined by the macro S_NYMPH in include/monsym.h.

History

The nymph is one of the monsters included in Hack 1.0, being introduced in Hack for PDP-11 (a variant of Jay Fenlason's Hack) - from Hack 1.0 to NetHack 2.3e, nymphs used the N glyph. The nymph was replaced with the three distinct subtypes starting in NetHack 3.0.0, and they were moved to the n glyph.

Variants

Many variants add new monsters to the nymph class and expand on their common traits, taking cues from the ancient Greek folklore they originated in.

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