Difference between revisions of "Panic"
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NetHack '''panics''' when it reaches a state where it is completely impossible to continue the current session by terminating the game immediately with the messages "'''[[Source:end.c#260|Oops...]] [[Source:end.c#267|Suddenly, the dungeon collapses.]]'''", sometimes generating a backup [[Saving|saved game]] if the game can be recovered to a point where it is continuable. It is handled through the [[Source:end.c#line251|panic()]] function in [[Source:end.c]]. | NetHack '''panics''' when it reaches a state where it is completely impossible to continue the current session by terminating the game immediately with the messages "'''[[Source:end.c#260|Oops...]] [[Source:end.c#267|Suddenly, the dungeon collapses.]]'''", sometimes generating a backup [[Saving|saved game]] if the game can be recovered to a point where it is continuable. It is handled through the [[Source:end.c#line251|panic()]] function in [[Source:end.c]]. | ||
− | It is very rare for a normal game to | + | It is very rare for a normal game to result in a panic; however, several [[bugs in NetHack 3.4.3]] revolve around panics, usually involving monsters or objects being destroyed under unusual circumstances; exceptions include [[C343-23]], "Dungeon collapses after vault guard fails to lead you out.", and C343-383, "Applying a bullwhip while hero is at edge of map may cause a panic or crash." |
Less serious errors can result in an [[impossible]] message. | Less serious errors can result in an [[impossible]] message. | ||
[[Category:Bugs]] | [[Category:Bugs]] |
Revision as of 14:17, 4 June 2012
NetHack panics when it reaches a state where it is completely impossible to continue the current session by terminating the game immediately with the messages "Oops... Suddenly, the dungeon collapses.", sometimes generating a backup saved game if the game can be recovered to a point where it is continuable. It is handled through the panic() function in Source:end.c.
It is very rare for a normal game to result in a panic; however, several bugs in NetHack 3.4.3 revolve around panics, usually involving monsters or objects being destroyed under unusual circumstances; exceptions include C343-23, "Dungeon collapses after vault guard fails to lead you out.", and C343-383, "Applying a bullwhip while hero is at edge of map may cause a panic or crash."
Less serious errors can result in an impossible message.