Difference between revisions of "Quickling"

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Quicklings are nymph-like monster introduced in [[SLASH'EM]]. True to their name they are extremely fast, having a [[speed]] of 30, exceeded by nothing except the [[air elemental]]. They are also able to attack with weapons, although not for very much damage. They only appear in [[Gehennom]] and the [[Lawful Quest]].
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'''Quicklings''' are nymph-like monster introduced in [[SLASH'EM]]. True to their name they are extremely fast, having a [[speed]] of 30, exceeded only by the [[air elemental]]. They are also able to attack with weapons, although not for very much damage. They only appear in [[Gehennom]] and the [[Lawful Quest]].
  
 
==Strategy==
 
==Strategy==
It can be something of a dizzying experience to fight a quickling, as they may move as many as 3 times before you can even get one hit in.  They do not have many hit points and only have one seduction attack, as opposed to nymphs' two. Thus they are not a huge threat, although they can be annoying when they flee after stealing an item, as even if you find them they can still be very difficult to catch, even with a [[ranged weapon]]. They are best attacked when they are approaching you to attack again, preferably with a [[Multishot|good volley]] of projectiles.
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It can be something of a dizzying experience to fight a quickling, as they may move as many as 3 times before you can even get one hit in.  They do not have many hit points and only have one seduction attack, as opposed to nymphs' two. Thus they are not a huge threat, although they can be annoying when they flee after stealing an item; even if you find them they can still be very difficult to catch, even with a [[ranged weapon]]. They are best attacked when they are approaching you to attack again, preferably with a [[Multishot|good volley]] of projectiles.
  
Be careful not to mistake them with [[water nymph]]s, whose glyph they share. If you see a {{blue|n}} in [[Gehennom]], it is likely a quickling.
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Be careful not to mistake them for [[water nymph]]s, whose glyph they share. If you see a {{blue|n}} in [[Gehennom]], it is likely a quickling.
  
 
===As a polymorph form===
 
===As a polymorph form===
The intrinsic speed and relatively low level of a quickling makes them an attractive polymorph form for a starting [[Doppelganger (starting race)|doppelganger]]. They are able to carry 1000 units of weight, and unlike air elementals, can see. A doppelganger will be able to infallibly polymorph into one upon reaching experience level 3, as opposed to 8 for an air elemental. Unfortunately, they do have very few hitpoints, and are too small to wield weapons, wear armor, or use doors. Still, they are useful forms for escaping or travelling through the Mines.
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The intrinsic speed and relatively low level of a quickling makes them an attractive polymorph form for a starting [[Doppelganger (starting race)|doppelganger]]. They are able to carry 1000 units of weight, and unlike air elementals, can see. A doppelganger will be able to infallibly polymorph into one upon reaching experience level 3, as opposed to 8 for an air elemental. Unfortunately, they do have very few hitpoints, and they are too small to wield weapons, wear armor, or use doors. Still, they are useful forms for escaping or traveling through the Mines.
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[[Category:SLASH'EM monsters]]
 
[[Category:SLASH'EM monsters]]
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[[Category:dNetHack monsters]]

Latest revision as of 20:37, 5 September 2019

Quicklings are nymph-like monster introduced in SLASH'EM. True to their name they are extremely fast, having a speed of 30, exceeded only by the air elemental. They are also able to attack with weapons, although not for very much damage. They only appear in Gehennom and the Lawful Quest.

Strategy

It can be something of a dizzying experience to fight a quickling, as they may move as many as 3 times before you can even get one hit in. They do not have many hit points and only have one seduction attack, as opposed to nymphs' two. Thus they are not a huge threat, although they can be annoying when they flee after stealing an item; even if you find them they can still be very difficult to catch, even with a ranged weapon. They are best attacked when they are approaching you to attack again, preferably with a good volley of projectiles.

Be careful not to mistake them for water nymphs, whose glyph they share. If you see a n in Gehennom, it is likely a quickling.

As a polymorph form

The intrinsic speed and relatively low level of a quickling makes them an attractive polymorph form for a starting doppelganger. They are able to carry 1000 units of weight, and unlike air elementals, can see. A doppelganger will be able to infallibly polymorph into one upon reaching experience level 3, as opposed to 8 for an air elemental. Unfortunately, they do have very few hitpoints, and they are too small to wield weapons, wear armor, or use doors. Still, they are useful forms for escaping or traveling through the Mines.